Update texture conversion, add paintings, fix bugs
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2 changed files with 30 additions and 25 deletions
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@ -112,10 +112,7 @@ def convert_textures():
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\( -clone 0 -crop "+str(CHPX)+"x"+str((PXSIZE/16)*10)+"+"+str(CHPX)+"+"+str((2*CHPX) + ((PXSIZE/16)*5))+" \) -geometry +0+"+str((PXSIZE/16)*5)+" -composite \
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-extent "+str(CHPX)+"x"+str(CHPX)+" "+target_dir("/mods/ITEMS/mcl_chests/textures")+"/default_chest_front.png")
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os.system("convert " + chest_file + " \
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\( -clone 0 -crop "+str(CHPX)+"x"+str((PXSIZE/16)*5)+"+"+str(2*CHPX)+"+"+str(CHPX)+" \) -geometry +0+0 -composite \
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\( -clone 0 -crop "+str(CHPX)+"x"+str((PXSIZE/16)*10)+"+"+str(2*CHPX)+"+"+str((2*CHPX) + ((PXSIZE/16)*5))+" \) -geometry +0+"+str((PXSIZE/16)*5)+" -composite \
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-extent "+str(CHPX)+"x"+str(CHPX)+" "+target_dir("/mods/ITEMS/mcl_chests/textures")+"/default_chest_side.png")
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# TODO: Convert other chest sides
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# Convert grass
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grass_file = tex_dir + "/blocks/grass_top.png"
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