Play armor equip sound when armor got dispensed
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parent
6426e55746
commit
565806558c
3 changed files with 15 additions and 16 deletions
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@ -169,6 +169,7 @@ local dispenserdef = {
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minetest.registered_nodes["mcl_armor_stand:armor_stand"].on_metadata_inventory_put(standpos)
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stack:take_item()
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inv:set_stack("main", stack_id, stack)
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armor:play_equip_sound(dropitem, nil, standpos)
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armor_dispensed = true
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end
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else
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@ -202,6 +203,7 @@ local dispenserdef = {
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pinv:set_stack("armor", armor_slot, dropitem)
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armor:set_player_armor(player)
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armor:update_inventory(player)
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armor:play_equip_sound(dropitem, player)
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stack:take_item()
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inv:set_stack("main", stack_id, stack)
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