Make mobs and bed use mcl_explosions

This commit is contained in:
Wuzzy 2020-05-02 18:50:25 +02:00
parent 6a576c50a0
commit 56d484f69b
5 changed files with 21 additions and 41 deletions

View file

@ -36,9 +36,8 @@ mobs:register_mob("mobs_mc:creeper", {
runaway_from = { "mobs_mc:ocelot", "mobs_mc:cat" },
attack_type = "explode",
explosion_radius = 3,
explosion_strength = 3,
reach = 4,
explosion_damage_radius = 7,
explosion_timer = 1.5,
allow_fuse_reset = true,
stop_to_explode = true,

View file

@ -49,8 +49,7 @@ mobs:register_mob("mobs_mc:wither", {
lava_damage = 0,
fire_damage = 0,
attack_type = "dogshoot",
explosion_radius = 3,
explosion_fire = false,
explosion_strength = 8,
dogshoot_stop = true,
arrow = "mobs_mc:wither_skull",
reach = 5,