Make mobs and bed use mcl_explosions
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5 changed files with 21 additions and 41 deletions
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@ -36,9 +36,8 @@ mobs:register_mob("mobs_mc:creeper", {
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runaway_from = { "mobs_mc:ocelot", "mobs_mc:cat" },
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attack_type = "explode",
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explosion_radius = 3,
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explosion_strength = 3,
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reach = 4,
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explosion_damage_radius = 7,
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explosion_timer = 1.5,
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allow_fuse_reset = true,
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stop_to_explode = true,
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@ -49,8 +49,7 @@ mobs:register_mob("mobs_mc:wither", {
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lava_damage = 0,
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fire_damage = 0,
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attack_type = "dogshoot",
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explosion_radius = 3,
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explosion_fire = false,
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explosion_strength = 8,
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dogshoot_stop = true,
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arrow = "mobs_mc:wither_skull",
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reach = 5,
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