Add brand-new updated mobs_mc mod
This commit is contained in:
parent
316419555d
commit
5b9d1540cd
392 changed files with 8985 additions and 0 deletions
54
mods/ENTITIES/mobs_mc/villager_illusioner.lua
Normal file
54
mods/ENTITIES/mobs_mc/villager_illusioner.lua
Normal file
|
@ -0,0 +1,54 @@
|
|||
--MCmobs v0.4
|
||||
--maikerumine
|
||||
--made for MC like Survival game
|
||||
--License for code WTFPL and otherwise stated in readmes
|
||||
|
||||
-- intllib
|
||||
local MP = minetest.get_modpath(minetest.get_current_modname())
|
||||
local S, NS = dofile(MP.."/intllib.lua")
|
||||
|
||||
mobs:register_mob("mobs_mc:illusioner", {
|
||||
type = "monster",
|
||||
attack_type = "shoot",
|
||||
shoot_interval = 0.5,
|
||||
arrow = "mobs_mc:arrow_entity",
|
||||
shoot_offset = 1.5,
|
||||
hp_min = 32,
|
||||
hp_max = 32,
|
||||
collisionbox = {-0.3, -0.01, -0.3, 0.3, 1.94, 0.3},
|
||||
visual = "mesh",
|
||||
mesh = "mobs_mc_illusioner.b3d",
|
||||
textures = {
|
||||
{"mobs_mc_illusionist.png^mobs_mc_illusionist_bow.png"},
|
||||
},
|
||||
visual_size = {x=3, y=3},
|
||||
walk_velocity = 0.6,
|
||||
run_velocity = 2,
|
||||
jump = true,
|
||||
animation = {
|
||||
walk_speed = 25,
|
||||
run_speed = 25,
|
||||
shoot_speed = 25,
|
||||
stand_start = 40,
|
||||
stand_end = 59,
|
||||
stand_speed = 5,
|
||||
walk_start = 0,
|
||||
walk_end = 40,
|
||||
--speed_walk = 50,
|
||||
shoot_start = 90,
|
||||
shoot_end = 110,
|
||||
die_start = 110,
|
||||
die_end = 130,
|
||||
die_speed = 5,
|
||||
-- 60-80 magic arm swinging, 80-90 transition between magic to bow shooting
|
||||
},
|
||||
view_range = 16,
|
||||
fear_height = 4,
|
||||
lava_damage = 4,
|
||||
})
|
||||
|
||||
mobs:register_egg("mobs_mc:illusioner", S("Illusioner"), "mobs_mc_spawn_icon_illusioner.png", 0)
|
||||
|
||||
if minetest.settings:get_bool("log_mods") then
|
||||
minetest.log("action", "MC Illusioner loaded")
|
||||
end
|
Loading…
Add table
Add a link
Reference in a new issue