Add brand-new updated mobs_mc mod
This commit is contained in:
parent
316419555d
commit
5b9d1540cd
392 changed files with 8985 additions and 0 deletions
95
mods/ENTITIES/mobs_mc/villager_zombie.lua
Normal file
95
mods/ENTITIES/mobs_mc/villager_zombie.lua
Normal file
|
@ -0,0 +1,95 @@
|
|||
--MCmobs v0.4
|
||||
--maikerumine
|
||||
--made for MC like Survival game
|
||||
--License for code WTFPL and otherwise stated in readmes
|
||||
|
||||
-- intllib
|
||||
local MP = minetest.get_modpath(minetest.get_current_modname())
|
||||
local S, NS = dofile(MP.."/intllib.lua")
|
||||
|
||||
--dofile(minetest.get_modpath("mobs").."/api.lua")
|
||||
|
||||
--###################
|
||||
--################### ZOMBIE VILLAGER
|
||||
--###################
|
||||
|
||||
|
||||
mobs:register_mob("mobs_mc:villager_zombie", {
|
||||
type = "monster",
|
||||
hp_min = 20,
|
||||
hp_max = 20,
|
||||
armor = 90,
|
||||
collisionbox = {-0.3, -0.01, -0.3, 0.3, 1.94, 0.3},
|
||||
visual = "mesh",
|
||||
mesh = "mobs_mc_zvillager.b3d",
|
||||
textures = {
|
||||
{"mobs_mc_zombie_butcher.png"},
|
||||
{"mobs_mc_zombie_farmer.png"},
|
||||
{"mobs_mc_zombie_librarian.png"},
|
||||
{"mobs_mc_zombie_priest.png"},
|
||||
{"mobs_mc_zombie_smith.png"},
|
||||
{"mobs_mc_zombie_villager.png"}
|
||||
},
|
||||
visual_size = {x=3, y=3},
|
||||
makes_footstep_sound = true,
|
||||
damage = 3,
|
||||
walk_velocity = 1.2,
|
||||
run_velocity = 2.4,
|
||||
attack_type = "dogfight",
|
||||
group_attack = true,
|
||||
drops = {
|
||||
{name = mobs_mc.items.rotten_flesh,
|
||||
chance = 1,
|
||||
min = 0,
|
||||
max = 2,},
|
||||
{name = mobs_mc.items.iron_ingot,
|
||||
-- approximation to 8.5%
|
||||
chance = 11,
|
||||
min = 1,
|
||||
max = 1,},
|
||||
{name = mobs_mc.items.carrot,
|
||||
-- approximation to 8.5%
|
||||
chance = 11,
|
||||
min = 1,
|
||||
max = 1,},
|
||||
{name = mobs_mc.items.potato,
|
||||
-- approximation to 8.5%
|
||||
chance = 11,
|
||||
min = 1,
|
||||
max = 1,},
|
||||
},
|
||||
sounds = {
|
||||
random = "Villager1",
|
||||
death = "Villagerdead",
|
||||
damage = "Villagerhurt1",
|
||||
distance = 16,
|
||||
},
|
||||
animation = {
|
||||
speed_normal = 25,
|
||||
speed_run = 50,
|
||||
stand_start = 20,
|
||||
stand_end = 40,
|
||||
walk_start = 0,
|
||||
walk_end = 20,
|
||||
run_start = 0,
|
||||
run_end = 20,
|
||||
},
|
||||
water_damage = 1,
|
||||
lava_damage = 5,
|
||||
light_damage = 1,
|
||||
view_range = 16,
|
||||
fear_height = 5,
|
||||
|
||||
})
|
||||
--mobs:register_spawn("mobs_mc:villager", {"default:gravel"}, 7, -1, 4090, 4, 31000)
|
||||
mobs:register_spawn("mobs_mc:villager_zombie", {"mg_villages:road"}, 7, -1, 4090, 4, 31000)
|
||||
|
||||
|
||||
|
||||
|
||||
-- spawn eggs
|
||||
mobs:register_egg("mobs_mc:villager_zombie", S("Zombie Villager"), "mobs_mc_spawn_icon_zombie_villager.png", 0)
|
||||
|
||||
if minetest.settings:get_bool("log_mods") then
|
||||
minetest.log("action", "MC mobs Zombie Villager loaded")
|
||||
end
|
Loading…
Add table
Add a link
Reference in a new issue