Add brand-new updated mobs_mc mod
This commit is contained in:
parent
316419555d
commit
5b9d1540cd
392 changed files with 8985 additions and 0 deletions
119
mods/ENTITIES/mobs_mc/witch.lua
Normal file
119
mods/ENTITIES/mobs_mc/witch.lua
Normal file
|
@ -0,0 +1,119 @@
|
|||
--MCmobs v0.2
|
||||
--maikerumine
|
||||
--made for MC like Survival game
|
||||
--License for code WTFPL and otherwise stated in readmes
|
||||
|
||||
-- intllib
|
||||
local MP = minetest.get_modpath(minetest.get_current_modname())
|
||||
local S, NS = dofile(MP.."/intllib.lua")
|
||||
|
||||
--dofile(minetest.get_modpath("mobs").."/api.lua")
|
||||
|
||||
--###################
|
||||
--################### WITCH
|
||||
--###################
|
||||
|
||||
|
||||
|
||||
|
||||
mobs:register_mob("mobs_mc:witch", {
|
||||
type = "monster",
|
||||
hp_min = 26,
|
||||
hp_max = 26,
|
||||
collisionbox = {-0.3, -0.01, -0.3, 0.3, 1.94, 0.3},
|
||||
visual = "mesh",
|
||||
mesh = "mobs_mc_witch.b3d",
|
||||
textures = {
|
||||
{"mobs_mc_witch.png"},
|
||||
},
|
||||
visual_size = {x=3, y=3},
|
||||
makes_footstep_sound = true,
|
||||
damage = 2,
|
||||
walk_velocity = 1.2,
|
||||
run_velocity = 2.4,
|
||||
pathfinding = 2,
|
||||
group_attack = true,
|
||||
attack_type = "dogshoot",
|
||||
arrow = "mobs:potion_arrow",
|
||||
shoot_interval = 2.5,
|
||||
shoot_offset = 1,
|
||||
dogshoot_switch = 1,
|
||||
dogshoot_count_max =1.8,
|
||||
max_drops = 3,
|
||||
drops = {
|
||||
{name = mobs_mc.items.glass_bottle, chance = 8, min = 0, max = 2,},
|
||||
{name = mobs_mc.items.glowstone_dust, chance = 8, min = 0, max = 2,},
|
||||
{name = mobs_mc.items.gunpowder, chance = 8, min = 0, max = 2,},
|
||||
{name = mobs_mc.items.redstone, chance = 8, min = 0, max = 2,},
|
||||
{name = mobs_mc.items.spider_eye, chance = 8, min = 0, max = 2,},
|
||||
{name = mobs_mc.items.sugar, chance = 8, min = 0, max = 2,},
|
||||
{name = mobs_mc.items.stick, chance = 4, min = 0, max = 2,},
|
||||
},
|
||||
sounds = {
|
||||
random = "Villager1",
|
||||
death = "Villagerdead",
|
||||
damage = "Villagerhurt1",
|
||||
distance = 16,
|
||||
},
|
||||
animation = {
|
||||
speed_normal = 30,
|
||||
speed_run = 60,
|
||||
stand_start = 0,
|
||||
stand_end = 0,
|
||||
walk_start = 0,
|
||||
walk_end = 40,
|
||||
run_start = 0,
|
||||
run_end = 40,
|
||||
hurt_start = 85,
|
||||
hurt_end = 115,
|
||||
death_start = 117,
|
||||
death_end = 145,
|
||||
shoot_start = 50,
|
||||
shoot_end = 82,
|
||||
},
|
||||
water_damage = 1,
|
||||
lava_damage = 5,
|
||||
light_damage = 0,
|
||||
view_range = 16,
|
||||
fear_height = 4,
|
||||
|
||||
})
|
||||
|
||||
-- fireball (weapon)
|
||||
mobs:register_arrow(":mobs:potion_arrow", {
|
||||
visual = "sprite",
|
||||
visual_size = {x = 0.5, y = 0.5},
|
||||
--textures = {"vessels_glass_bottle.png"}, --TODO fix to else if default
|
||||
textures = {"mcl_potions_dragon_breath.png"},
|
||||
velocity = 6,
|
||||
|
||||
-- direct hit, no fire... just plenty of pain
|
||||
hit_player = function(self, player)
|
||||
player:punch(self.object, 1.0, {
|
||||
full_punch_interval = 1.0,
|
||||
damage_groups = {fleshy = 2},
|
||||
}, nil)
|
||||
end,
|
||||
|
||||
hit_mob = function(self, player)
|
||||
player:punch(self.object, 1.0, {
|
||||
full_punch_interval = 1.0,
|
||||
damage_groups = {fleshy = 2},
|
||||
}, nil)
|
||||
end,
|
||||
|
||||
-- node hit, bursts into flame
|
||||
hit_node = function(self, pos, node)
|
||||
--mobs:explosion(pos, 1, 1, 0)
|
||||
end
|
||||
})
|
||||
|
||||
--KEEP
|
||||
mobs:spawn_specific("mobs_mc:witch", mobs_mc.spawn.jungle, {"air"}, 0, minetest.LIGHT_MAX-6, 12, 20000, 2, 1, 30)
|
||||
|
||||
-- spawn eggs
|
||||
mobs:register_egg("mobs_mc:witch", S("Witch"), "mobs_mc_spawn_icon_witch.png", 0)
|
||||
|
||||
if minetest.settings:get_bool("log_mods") then
|
||||
minetest.log("action", "MC mobs loaded")
|
||||
end
|
Loading…
Add table
Add a link
Reference in a new issue