New node sounds: water, metal, plant/leaves

This commit is contained in:
Wuzzy 2017-06-06 21:10:24 +02:00
parent f4b607b280
commit 5e614b4436
18 changed files with 358 additions and 12 deletions

View file

@ -29,8 +29,19 @@ function mcl_sounds.node_sound_stone_defaults(table)
return table
end
-- TODO: Maybe add custom metal sounds
mcl_sounds.node_sound_metal_defaults = mcl_sounds.node_sound_stone_defaults
function mcl_sounds.node_sound_metal_defaults(table)
table = table or {}
table.footstep = table.footstep or
{name="default_metal_footstep", gain=0.5}
table.dug = table.dug or
{name="default_dug_metal", gain=1.0}
table.dig = table.dig or
{name="default_dig_metal", gain=1.0}
table.place = table.place or
{name="default_place_node_metal", gain=1.0}
mcl_sounds.node_sound_defaults(table)
return table
end
function mcl_sounds.node_sound_dirt_defaults(table)
table = table or {}
@ -91,9 +102,9 @@ function mcl_sounds.node_sound_leaves_defaults(table)
table.footstep = table.footstep or
{name="default_grass_footstep", gain=0.35}
table.dug = table.dug or
{name="default_grass_footstep", gain=0.85}
{name="default_dig_snappy", gain=0.85}
table.dig = table.dig or
{name="default_dig_crumbly", gain=0.4}
{name="default_dig_snappy", gain=0.4}
table.place = table.place or
{name="default_place_node", gain=1.0}
mcl_sounds.node_sound_defaults(table)
@ -111,3 +122,11 @@ function mcl_sounds.node_sound_glass_defaults(table)
mcl_sounds.node_sound_defaults(table)
return table
end
function mcl_sounds.node_sound_water_defaults(table)
table = table or {}
table.footstep = table.footstep or
{name = "default_water_footstep", gain = 0.2}
mcl_sounds.node_sound_defaults(table)
return table
end