Make some redstone nodes be dug by water

This commit is contained in:
Wuzzy 2017-01-12 00:51:52 +01:00
parent c0d7b57448
commit 618911f162
3 changed files with 7 additions and 7 deletions

View file

@ -46,9 +46,9 @@ end
for i = 1, 4 do
local groups = {}
if i == 1 then
groups = {bendy=2,snappy=1,dig_immediate=2}
groups = {bendy=2,snappy=1,dig_immediate=2,dig_by_water=1}
else
groups = {bendy=2,snappy=1,dig_immediate=2, not_in_creative_inventory=1}
groups = {bendy=2,snappy=1,dig_immediate=2,dig_by_water=1, not_in_creative_inventory=1}
end
local delaytime
@ -161,7 +161,7 @@ minetest.register_node("mesecons_delayer:delayer_on_"..tostring(i), {
type = "fixed",
fixed = boxes
},
groups = {bendy = 2, snappy = 1, dig_immediate = 2, not_in_creative_inventory = 1},
groups = {bendy = 2, snappy = 1, dig_immediate = 2, dig_by_water=1, not_in_creative_inventory = 1},
paramtype = "light",
paramtype2 = "facedir",
sunlight_propagates = true,