Fix mobs able to swim in plants

This commit is contained in:
Wuzzy 2020-01-30 16:52:07 +01:00
parent 834c8cbc3a
commit 61e148ac2e
7 changed files with 18 additions and 26 deletions

View file

@ -52,8 +52,10 @@ functions needed for the mob to work properly which contains the following:
'stepheight' height of a block that your mob can easily walk up onto,
defaults to 1.1.
'fly' when true allows your mob to fly around instead of walking.
'fly_in' holds the node name that the mob flies (or swims) around
in e.g. "air" or "default:water_source".
'fly_in' holds the node name or a table of node names in which the
mob flies (or swims) around in. The special name
'__airlike' stands for all nodes with 'walkable=false'
that are not liquids
'runaway' if true causes animals to turn and run away when hit.
'view_range' how many nodes in distance the mob can see a player.
'damage' how many health points the mob does to a player or another