Ignite TNT by fire

This commit is contained in:
Wuzzy 2020-05-09 18:52:03 +02:00
parent ffcad31871
commit 621946546b
2 changed files with 12 additions and 3 deletions

View file

@ -67,7 +67,7 @@ minetest.register_node("mcl_tnt:tnt", {
_tt_help = S("Ignited by tools, explosions, fire, lava, redstone power").."\n"..S("Explosion radius: @1", tostring(TNT_RANGE)),
_doc_items_longdesc = longdesc,
_doc_items_usagehelp = S("Place the TNT and ignite it with one of the methods above. Quickly get in safe distance. The TNT will start to be affected by gravity and explodes in 4 seconds."),
groups = { dig_immediate = 3, tnt = 1, enderman_takable=1 },
groups = { dig_immediate = 3, tnt = 1, enderman_takable=1, flammable=-1 },
mesecons = tnt_mesecons,
on_blast = function(pos)
local e = spawn_tnt(pos, "mcl_tnt:tnt")
@ -78,6 +78,10 @@ minetest.register_node("mcl_tnt:tnt", {
tnt.ignite(pointed_thing.under)
return true
end,
_on_burn = function(pos)
tnt.ignite(pos)
return true
end,
_on_dispense = function(stack, pos, droppos, dropnode, dropdir)
-- Place and ignite TNT
if minetest.registered_nodes[dropnode.name].buildable_to then