Remove heads and pumpkin from combat creative tab
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4 changed files with 7 additions and 6 deletions
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@ -127,6 +127,7 @@ These groups are used mostly for informational purposes
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* `cocoa`: Node is a cocoa pod (rating is growth stage, ranging from 1 to 3)
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* `ammo=1`: Item is used as ammo for a weapon
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* `ammo_bow=1`: Item is used as ammo for bows
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* `non_combat_armor=1`: Item can be equipped as armor, but is not made for combat (e.g. zombie head, pumpkin)
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* `container`: Node is a container which physically stores items within and has at least 1 inventory
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* `container=2`: Has one inventory with list name `"main"`. Items can be placed and taken freely
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* `container=3`: Same as `container=2`, but shulker boxes can not be inserted
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