Remove heads and pumpkin from combat creative tab

This commit is contained in:
Wuzzy 2017-06-11 22:20:25 +02:00
parent b04abdaf99
commit 62f755f52a
4 changed files with 7 additions and 6 deletions

View file

@ -79,7 +79,7 @@ local pumpkin_base_def = {
stack_max = 64,
paramtype2 = "facedir",
tiles = {"farming_pumpkin_top.png", "farming_pumpkin_top.png", "farming_pumpkin_side.png", "farming_pumpkin_side.png", "farming_pumpkin_side.png", "farming_pumpkin_face.png"},
groups = {handy=1,axey=1, plant=1,building_block=1, armor_head=1, dig_by_piston=1},
groups = {handy=1,axey=1, plant=1,building_block=1, armor_head=1,non_combat_armor=1, dig_by_piston=1},
sounds = mcl_sounds.node_sound_wood_defaults(),
_mcl_blast_resistance = 5,
_mcl_hardness = 1,

View file

@ -12,7 +12,7 @@ local function addhead(node, desc, longdesc)
{ -0.25, -0.5, -0.25, 0.25, 0.0, 0.25, },
},
},
groups = {handy=1, armor_head=1, head=1, deco_block=1, dig_by_piston=1},
groups = {handy=1, armor_head=1,non_combat_armor=1, head=1, deco_block=1, dig_by_piston=1},
tiles = {
"head_"..node.."_top.png",
"head_"..node.."_top.png",