Make many entities non-pointable
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9 changed files with 12 additions and 5 deletions
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@ -2,8 +2,8 @@ minetest.register_entity("mcl_itemframes:item",{
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hp_max = 1,
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visual = "wielditem",
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visual_size = {x=0.3,y=0.3},
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collisionbox = {0,0,0,0,0,0},
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physical = false,
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pointable = false,
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textures = { "empty.png" },
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_texture = "empty.png",
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