Add banner pattern files
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@ -29,6 +29,48 @@ local colors = {
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["unicolor_light_blue"] = {"light_blue", "Light Blue Banner", "mcl_wool:light_blue", "#4040CFE0" },
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}
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local patterns = {
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"base",
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"border",
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"bricks",
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"circle",
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"creeper",
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"cross",
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"curly_border",
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"diagonal_left",
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"diagonal_right",
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"diagonal_up_left",
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"diagonal_up_right",
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"flower",
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"gradient",
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"gradient_up",
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"half_horizontal_bottom",
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"half_horizontal",
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"half_vertical",
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"half_vertical_right",
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"thing",
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"rhombus",
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"skull",
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"small_stripes",
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"square_bottom_left",
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"square_bottom_right",
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"square_top_left",
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"square_top_right",
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"straight_cross",
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"stripe_bottom",
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"stripe_center",
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"stripe_downleft",
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"stripe_downright",
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"stripe_left",
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"stripe_middle",
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"stripe_right",
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"stripe_top",
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"triangle_bottom",
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"triangles_bottom",
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"triangles_top",
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"triangle_top",
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}
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-- After destroying the standing banner node
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local on_destruct_standing_banner = function(pos)
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-- Find this node's banner entity and make it drop as an item
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