Rename weather_pack mod to mcl_weather
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37668eb1f9
commit
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27 changed files with 240 additions and 240 deletions
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@ -3,4 +3,4 @@ mcl_util?
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mcl_wool?
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mcl_dye?
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mcl_tnt?
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weather_pack?
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mcl_weather?
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@ -5,7 +5,7 @@ local enable_respawn = minetest.settings:get_bool("enable_bed_respawn")
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if enable_respawn == nil then
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enable_respawn = true
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end
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local weather_mod = minetest.get_modpath("weather_pack") ~= nil
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local weather_mod = minetest.get_modpath("mcl_weather") ~= nil
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-- Helper functions
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@ -148,8 +148,8 @@ end
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function mcl_beds.skip_thunderstorm()
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-- Skip thunderstorm
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if weather_mod and weather.get_weather() == "thunder" then
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weather.change_weather("none")
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if weather_mod and mcl_weather.get_weather() == "thunder" then
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mcl_weather.change_weather("none")
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-- Sleep for a half day (=minimum thunderstorm duration)
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minetest.set_timeofday((minetest.get_timeofday() + 0.5) % 1)
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return true
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@ -174,7 +174,7 @@ function mcl_beds.on_rightclick(pos, player)
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local tod = minetest.get_timeofday() * 24000
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-- Values taken from Minecraft Wiki with offset of +6000
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if tod < 18541 and tod > 5458 and (not weather_mod or (weather.get_weather() ~= "thunder")) then
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if tod < 18541 and tod > 5458 and (not weather_mod or (mcl_weather.get_weather() ~= "thunder")) then
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if mcl_beds.player[name] then
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lay_down(player, nil, nil, false)
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end
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@ -2,6 +2,6 @@ mcl_core
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mcl_sounds
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mcl_wool
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mcl_torches
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weather_pack
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mcl_weather
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mobs_mc
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doc?
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@ -88,8 +88,8 @@ minetest.register_abm({
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-- The decay branch (make farmland dry or turn back to dirt)
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-- Don't decay while it's raining
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if rain.raining then
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if weather.is_outdoor(pos) then
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if mcl_weather.rain.raining then
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if mcl_weather.is_outdoor(pos) then
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return
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end
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end
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