Increase z_index values to match new convention

This commit is contained in:
Wuzzy 2020-04-17 21:27:45 +02:00
parent 3803dba233
commit 6a77a54034
4 changed files with 7 additions and 7 deletions

View file

@ -298,7 +298,7 @@ function awards.unlock(name, award)
position = {x = 0.5, y = 0},
offset = {x = 0, y = 138},
alignment = {x = 0, y = -1},
z_index = 11,
z_index = 101,
})
local hud_announce
if awdef.secret == true then
@ -315,7 +315,7 @@ function awards.unlock(name, award)
position = {x = 0.5, y = 0},
offset = {x = 0, y = 40},
alignment = {x = 0, y = -1},
z_index = 12,
z_index = 102,
})
local three = player:hud_add({
hud_elem_type = "text",
@ -326,7 +326,7 @@ function awards.unlock(name, award)
position = {x = 0.5, y = 0},
offset = {x = 30, y = 100},
alignment = {x = 0, y = -1},
z_index = 12,
z_index = 102,
})
--[[ We use a statbar instead of image here because statbar allows us to scale the image
properly. Note that number is 2, thus leading to a single full image.
@ -342,7 +342,7 @@ function awards.unlock(name, award)
offset = {x = -110, y = 62},
alignment = {x = 0, y = 0},
direction = 0,
z_index = 12,
z_index = 102,
})
minetest.after(3, function(name)
local player = minetest.get_player_by_name(name)