Add equivalence code for the snowy dirt blocks

This commit is contained in:
Wuzzy 2017-04-01 06:51:55 +02:00
parent a4eba91c1e
commit 6eed06f7fc
6 changed files with 16 additions and 12 deletions

View file

@ -158,7 +158,7 @@ mcl_dye.apply_bone_meal = function(pointed_thing)
-- Cocoa: Advance by 1 stage
mcl_cocoas.grow(pos)
return true
elseif n.name == "mcl_core:dirt_with_grass" then
elseif n.name == "mcl_core:dirt_with_grass" or n.name == "mcl_core:dirt_with_grass_snow" then
-- Grass Block: Generate tall grass and random flowers all over the place
for i = -2, 3, 1 do
for j = -3, 2, 1 do
@ -167,7 +167,7 @@ mcl_dye.apply_bone_meal = function(pointed_thing)
n = minetest.get_node(pos)
n2 = minetest.get_node({x=pos.x, y=pos.y-1, z=pos.z})
if n.name ~= "" and n.name == "air" and n2.name == "mcl_core:dirt_with_grass" then
if n.name ~= "" and n.name == "air" and (n2.name == "mcl_core:dirt_with_grass" or n2.name == "mcl_core:dirt_with_grass_snow") then
if math.random(0,5) > 3 then
minetest.add_node(pos, {name=plant_tab[math.random(1, #plant_tab)]})
else