Remove sunlight propagation for various nodes
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12 changed files with 0 additions and 45 deletions
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@ -60,7 +60,6 @@ function mcl_beds.register_bed(name, def)
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drawtype = "nodebox",
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tiles = def.tiles.bottom,
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paramtype = "light",
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sunlight_propagates = true,
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paramtype2 = "facedir",
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is_ground_content = false,
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stack_max = 1,
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@ -183,7 +182,6 @@ function mcl_beds.register_bed(name, def)
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tiles = def.tiles.top,
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paramtype = "light",
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paramtype2 = "facedir",
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sunlight_propagates = true,
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is_ground_content = false,
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-- FIXME: Should be bouncy=66, but this would be a higher bounciness than slime blocks!
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groups = {handy = 1, flammable = 3, bed = 2, dig_by_piston=1, bouncy=33, fall_damage_add_percent=-50},
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