Remove sunlight propagation for various nodes

This commit is contained in:
Wuzzy 2018-01-28 20:21:02 +01:00
parent 31f545202a
commit 7196485294
12 changed files with 0 additions and 45 deletions

View file

@ -50,7 +50,6 @@ minetest.register_node("mcl_cauldrons:cauldron", {
drawtype = "nodebox",
paramtype = "light",
is_ground_content = false,
sunlight_propagates = true,
groups = {pickaxey=1, deco_block=1, cauldron=1},
node_box = cauldron_nodeboxes[0],
selection_box = { type = "regular" },
@ -80,7 +79,6 @@ local register_filled_cauldron = function(water_level, description, river_water)
drawtype = "nodebox",
paramtype = "light",
is_ground_content = false,
sunlight_propagates = true,
groups = {pickaxey=1, not_in_creative_inventory=1, cauldron=(1+water_level)},
node_box = cauldron_nodeboxes[water_level],
collision_box = cauldron_nodeboxes[0],