Remove sunlight propagation for various nodes

This commit is contained in:
Wuzzy 2018-01-28 20:21:02 +01:00
parent 31f545202a
commit 7196485294
12 changed files with 0 additions and 45 deletions

View file

@ -32,7 +32,6 @@ minetest.register_node("mcl_core:slimeblock", {
tiles = {"mcl_core_slime.png"},
paramtype = "light",
use_texture_alpha = true,
sunlight_propagates = true,
stack_max = 64,
-- According to Minecraft Wiki, bouncing off a slime block from a height off 255 blocks should result in a bounce height of 50 blocks
-- bouncy=44 makes the player bounce up to 49.6. This value was chosen by experiment.
@ -57,7 +56,6 @@ minetest.register_node("mcl_core:cobweb", {
tiles = {"mcl_core_web.png"},
inventory_image = "mcl_core_web.png",
paramtype = "light",
sunlight_propagates = true,
liquid_viscosity = 14,
liquidtype = "source",
liquid_alternative_flowing = "mcl_core:cobweb",