Use larger wield scale for tools
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5 changed files with 41 additions and 10 deletions
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@ -104,6 +104,7 @@ S("The speed and damage of the arrow increases the longer you charge. The regula
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_doc_items_usagehelp = S("To use the bow, you first need to have at least one arrow anywhere in your inventory (unless in Creative Mode). Hold down the right mouse button to charge, release to shoot."),
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_doc_items_durability = BOW_DURABILITY,
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inventory_image = "mcl_bows_bow.png",
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wield_scale = { x = 1.8, y = 1.8, z = 1 },
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stack_max = 1,
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-- Trick to disable melee damage to entities.
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-- Range not set to 0 (unlike the others) so it can be placed into item frames
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@ -144,6 +145,7 @@ for level=0, 2 do
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description = S("Bow"),
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_doc_items_create_entry = false,
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inventory_image = "mcl_bows_bow_"..level..".png",
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wield_scale = { x = 1.8, y = 1.8, z = 1 },
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stack_max = 1,
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range = 0, -- Pointing range to 0 to prevent punching with bow :D
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groups = {not_in_creative_inventory=1, not_in_craft_guide=1},
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