Add dry-colored grass/fern variants
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3bc9918370
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28 changed files with 256 additions and 127 deletions
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@ -137,7 +137,7 @@ mcl_dye.apply_bone_meal = function(pointed_thing)
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-- Must be on a dirt-type block
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local below = minetest.get_node({x=pos.x,y=pos.y-1,z=pos.z})
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if below.name ~= "mcl_core:mycelium" and below.name ~= "mcl_core:dirt" and below.name ~= "mcl_core:dirt_with_grass" and below.name ~= "mcl_core:coarse_dirt" and below.name ~= "mcl_core:podzol" then
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if below.name ~= "mcl_core:mycelium" and below.name ~= "mcl_core:dirt" and minetest.get_item_group(below.name, "grass_block") ~= 1 and below.name ~= "mcl_core:coarse_dirt" and below.name ~= "mcl_core:podzol" then
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return false
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end
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@ -206,7 +206,7 @@ mcl_dye.apply_bone_meal = function(pointed_thing)
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-- Cocoa: Advance by 1 stage
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mcl_cocoas.grow(pos)
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return true
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elseif n.name == "mcl_core:dirt_with_grass" or n.name == "mcl_core:dirt_with_grass_snow" then
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elseif minetest.get_item_group(n.name, "grass_block") == 1 then
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-- Grass Block: Generate tall grass and random flowers all over the place
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for i = -2, 2 do
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for j = -2, 2 do
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@ -215,12 +215,16 @@ mcl_dye.apply_bone_meal = function(pointed_thing)
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n = minetest.get_node(pos)
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local n2 = minetest.get_node({x=pos.x, y=pos.y-1, z=pos.z})
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if n.name ~= "" and n.name == "air" and (n2.name == "mcl_core:dirt_with_grass" or n2.name == "mcl_core:dirt_with_grass_snow") then
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if n.name ~= "" and n.name == "air" and (minetest.get_item_group(n2.name, "grass_block") == 1) and (minetest.get_item_group(n2.name, "snowed") == 0) then
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-- Randomly generate flowers, tall grass or nothing
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if math.random(1,100) <= 90 then
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-- 90% tall grass, 10% flower
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if math.random(1,100) <= 90 then
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minetest.add_node(pos, {name="mcl_core:tallgrass"})
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if n2.name == "mcl_core:dirt_with_dry_grass" then
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minetest.add_node(pos, {name="mcl_flowers:tallgrass_dry"})
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else
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minetest.add_node(pos, {name="mcl_flowers:tallgrass"})
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end
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else
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minetest.add_node(pos, {name=flowers_table[math.random(1, #flowers_table)]})
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end
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@ -253,6 +257,14 @@ mcl_dye.apply_bone_meal = function(pointed_thing)
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minetest.set_node(toppos, { name = "mcl_flowers:double_grass_top" })
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return true
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end
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elseif n.name == "mcl_flowers:tallgrass_dry" then
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local toppos = { x=pos.x, y=pos.y+1, z=pos.z }
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local topnode = minetest.get_node(toppos)
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if minetest.registered_nodes[topnode.name].buildable_to then
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minetest.set_node(pos, { name = "mcl_flowers:double_grass_dry" })
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minetest.set_node(toppos, { name = "mcl_flowers:double_grass_dry_top" })
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return true
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end
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elseif n.name == "mcl_flowers:fern" then
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-- Fern: Grow into large fern
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@ -263,6 +275,14 @@ mcl_dye.apply_bone_meal = function(pointed_thing)
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minetest.set_node(toppos, { name = "mcl_flowers:double_fern_top" })
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return true
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end
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elseif n.name == "mcl_flowers:fern_dry" then
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local toppos = { x=pos.x, y=pos.y+1, z=pos.z }
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local topnode = minetest.get_node(toppos)
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if minetest.registered_nodes[topnode.name].buildable_to then
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minetest.set_node(pos, { name = "mcl_flowers:double_fern_dry" })
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minetest.set_node(toppos, { name = "mcl_flowers:double_fern_dry_top" })
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return true
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end
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end
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return false
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