Tweak spawning of shulkers and endermen
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3 changed files with 4 additions and 3 deletions
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@ -83,7 +83,7 @@ mobs:register_arrow("mobs_mc:shulkerbullet", {
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mobs:register_egg("mobs_mc:shulker", S("Shulker"), "mobs_mc_spawn_icon_shulker.png", 0)
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mobs:spawn_specific("mobs_mc:shulker", "mcl_end:purpur_block", {"air"}, 0, minetest.LIGHT_MAX+1, 30, 5000, 2, mobs_mc.spawn_height.end_min, mobs_mc.spawn_height.end_max)
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mobs:spawn_specific("mobs_mc:shulker", mobs_mc.spawn.end_city, {"air"}, 0, minetest.LIGHT_MAX+1, 30, 15000, 2, mobs_mc.spawn_height.end_min, mobs_mc.spawn_height.end_max)
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if minetest.settings:get_bool("log_mods") then
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minetest.log("action", "MC Shulkers loaded")
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