German translation: Anvils, banners
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# textdomain: mcl_banners
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White Banner=
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White=
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Grey Banner=
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Grey=
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Light Grey Banner=
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Light Grey=
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Black Banner=
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Black=
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Red Banner=
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Red=
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Yellow Banner=
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Yellow=
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Green Banner=
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Green=
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Cyan Banner=
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Cyan=
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Blue Banner=
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Blue=
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Magenta Banner=
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Magenta=
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Orange Banner=
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Orange=
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Purple Banner=
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Violet=
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Brown Banner=
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Brown=
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Pink Banner=
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Pink=
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Lime Banner=
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Lime=
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Light Blue Banner=
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Light Blue=
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Banners are tall colorful decorative blocks. They can be placed on the floor and at walls. Banners can be emblazoned with a variety of patterns using a lot of dye in crafting.=
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Use crafting to draw a pattern on top of the banner. Emblazoned banners can be emblazoned again to combine various patterns. You can draw up to 12 layers on a banner that way. If the banner includes a gradient, only 3 layers are possible.=
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You can copy the pattern of a banner by placing two banners of the same color in the crafting grid—one needs to be emblazoned, the other one must be clean. Finally, you can use a banner on a cauldron with water to wash off its top-most layer.=
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%s Bordure=
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%s Bricks=
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%s Roundel=
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%s Creeper Charge=
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%s Saltire=
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%s Bordure Indented=
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%s Per Bend Inverted=
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%s Per Bend Sinister Inverted=
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%s Per Bend=
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%s Per Bend Sinister=
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%s Flower Charge=
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%s Gradient=
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%s Base Gradient=
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%s Per Fess Inverted=
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%s Per Fess=
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%s Per Pale=
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%s Per Pale Inverted=
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%s Thing Charge=
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%s Lozenge=
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%s Skull Charge=
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%s Paly=
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%s Base Dexter Canton=
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%s Base Sinister Canton=
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%s Chief Dexter Canton=
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%s Chief Sinister Canton=
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%s Cross=
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%s Base=
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%s Pale=
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%s Bend Sinister=
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%s Bend=
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%s Pale Dexter=
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%s Fess=
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%s Pale Sinister=
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%s Chief=
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%s Chevron=
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%s Chevron Inverted=
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%s Base Indented=
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%s Chief Indented=
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And one addional layer=
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And %d addional layers=
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@1 Bordure=
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@1 Bricks=
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@1 Roundel=
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@1 Creeper Charge=
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@1 Saltire=
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@1 Bordure Indented=
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@1 Per Bend Inverted=
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@1 Per Bend Sinister Inverted=
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@1 Per Bend=
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@1 Per Bend Sinister=
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@1 Flower Charge=
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@1 Gradient=
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@1 Base Gradient=
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@1 Per Fess Inverted=
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@1 Per Fess=
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@1 Per Pale=
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@1 Per Pale Inverted=
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@1 Thing Charge=
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@1 Lozenge=
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@1 Skull Charge=
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@1 Paly=
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@1 Base Dexter Canton=
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@1 Base Sinister Canton=
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@1 Chief Dexter Canton=
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@1 Chief Sinister Canton=
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@1 Cross=
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@1 Base=
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@1 Pale=
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@1 Bend Sinister=
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@1 Bend=
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@1 Pale Dexter=
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@1 Fess=
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@1 Pale Sinister=
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@1 Chief=
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@1 Chevron=
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@1 Chevron Inverted=
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@1 Base Indented=
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@1 Chief Indented=
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And one additional layer=
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And @1 additional layer(s)=
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