Add piston sounds

This commit is contained in:
Wuzzy 2017-02-19 20:48:56 +01:00
parent 0e5ecc7624
commit 7cec4c5b7a
4 changed files with 14 additions and 0 deletions

View file

@ -64,6 +64,11 @@ local piston_remove_pusher = function (pos, node)
if pushername == pistonspec.pusher then --make sure there actually is a pusher (for compatibility reasons mainly)
minetest.remove_node(pusherpos)
core.check_for_falling(pusherpos)
minetest.sound_play("piston_retract", {
pos = pos,
max_hear_distance = 20,
gain = 0.3,
})
end
end
@ -77,6 +82,11 @@ local piston_on = function (pos, node)
minetest.add_node(pos, {param2 = node.param2, name = pistonspec.onname})
minetest.add_node(np, {param2 = node.param2, name = pistonspec.pusher})
mesecon:mvps_process_stack(stack)
minetest.sound_play("piston_extend", {
pos = pos,
max_hear_distance = 20,
gain = 0.3,
})
end
end