Fix bad is_ground_content across all mods

This commit is contained in:
Wuzzy 2017-01-04 22:36:51 +01:00
parent af36c9876c
commit 7e980234ce
32 changed files with 161 additions and 52 deletions

View file

@ -152,6 +152,7 @@ function doors:register_door(name, def)
tiles = {tb[2], tb[2], tb[2], tb[2], tb[1], tb[1].."^[transformfx"},
paramtype = "light",
paramtype2 = "facedir",
is_ground_content = false,
drop = name,
drawtype = "nodebox",
node_box = {
@ -187,6 +188,7 @@ function doors:register_door(name, def)
tiles = {tt[2], tt[2], tt[2], tt[2], tt[1], tt[1].."^[transformfx"},
paramtype = "light",
paramtype2 = "facedir",
is_ground_content = false,
drop = "",
drawtype = "nodebox",
node_box = {
@ -222,6 +224,7 @@ function doors:register_door(name, def)
tiles = {tb[2], tb[2], tb[2], tb[2], tb[1].."^[transformfx", tb[1]},
paramtype = "light",
paramtype2 = "facedir",
is_ground_content = false,
drop = name,
drawtype = "nodebox",
node_box = {
@ -257,6 +260,7 @@ function doors:register_door(name, def)
tiles = {tt[2], tt[2], tt[2], tt[2], tt[1].."^[transformfx", tt[1]},
paramtype = "light",
paramtype2 = "facedir",
is_ground_content = false,
drop = "",
drawtype = "nodebox",
node_box = {
@ -449,6 +453,7 @@ minetest.register_node("doors:trapdoor", {
description = "Wooden Trapdoor",
drawtype = "nodebox",
tiles = {"door_trapdoor.png", "door_trapdoor.png", "default_wood.png", "default_wood.png", "default_wood.png", "default_wood.png"},
is_ground_content = false,
paramtype = "light",
stack_max = 16,
paramtype2 = "facedir",
@ -494,6 +499,7 @@ minetest.register_node("doors:trapdoor", {
minetest.register_node("doors:trapdoor_open", {
drawtype = "nodebox",
tiles = {"default_wood.png", "default_wood.png", "default_wood.png", "default_wood.png", "door_trapdoor.png", "door_trapdoor.png"},
is_ground_content = false,
paramtype = "light",
paramtype2 = "facedir",
pointable = true,
@ -567,6 +573,7 @@ minetest.register_node("doors:iron_trapdoor", {
drawtype = "nodebox",
tiles = {"iron_trapdoor.png", "iron_trapdoor.png", "default_steel_block.png", "default_steel_block.png", "default_steel_block.png", "default_steel_block.png"},
paramtype = "light",
is_ground_content = false,
stack_max = 16,
paramtype2 = "facedir",
groups = {snappy=1,choppy=2,oddly_breakable_by_hand=2,mesecon_effector_on=1,flammable=0,door=1},
@ -610,6 +617,7 @@ minetest.register_node("doors:iron_trapdoor_open", {
tiles = {"default_steel_block.png", "default_steel_block.png", "default_steel_block.png", "default_steel_block.png", "iron_trapdoor.png", "iron_trapdoor.png"},
paramtype = "light",
paramtype2 = "facedir",
is_ground_content = false,
pointable = true,
stack_max = 0,
groups = {snappy=1,choppy=2,oddly_breakable_by_hand=2,flammable=0,door=1,mesecon_effector_on=1},