Fix bad is_ground_content across all mods

This commit is contained in:
Wuzzy 2017-01-04 22:36:51 +01:00
parent af36c9876c
commit 7e980234ce
32 changed files with 161 additions and 52 deletions

View file

@ -108,6 +108,7 @@ local function register_wall(nodename, name, texture, invtex)
fixed = {-4/16, -1, -4/16, 4/16, 1, 4/16}
},
drawtype = "nodebox",
is_ground_content = false,
tile_images = {texture},
paramtype = "light",
groups = {snappy=2,cracky=3,oddly_breakable_by_hand=3,fences=1},
@ -127,6 +128,7 @@ local function register_wall(nodename, name, texture, invtex)
},
tile_images = {texture},
paramtype = "light",
is_ground_content = false,
groups = {snappy=2,cracky=3,oddly_breakable_by_hand=3,fences=1},
drop = nodename,
node_box = {
@ -143,6 +145,7 @@ local function register_wall(nodename, name, texture, invtex)
},
tile_images = {texture},
paramtype = "light",
is_ground_content = false,
groups = {snappy=2,cracky=3,oddly_breakable_by_hand=3,fences=1},
drop = nodename,
node_box = {
@ -155,6 +158,7 @@ local function register_wall(nodename, name, texture, invtex)
minetest.register_node(nodename, {
description = name,
paramtype = "light",
is_ground_content = false,
tile_images = {texture},
inventory_image = invtex,
stack_max = 64,
@ -195,4 +199,4 @@ minetest.register_craft({
})
minetest.register_on_placenode(update_wall_global)
minetest.register_on_dignode(update_wall_global)
minetest.register_on_dignode(update_wall_global)