Fix bad is_ground_content across all mods

This commit is contained in:
Wuzzy 2017-01-04 22:36:51 +01:00
parent af36c9876c
commit 7e980234ce
32 changed files with 161 additions and 52 deletions

View file

@ -34,6 +34,7 @@ for _, row in ipairs(wool.dyes) do
minetest.register_node("wool:"..name, {
description = desc.." Wool",
stack_max = 64,
is_ground_content = false,
tiles = {"wool_"..name..".png"},
groups = {snappy=2,choppy=2,oddly_breakable_by_hand=3,flammable=3,wool=1},
sounds = default.node_sound_defaults(),
@ -41,6 +42,7 @@ for _, row in ipairs(wool.dyes) do
minetest.register_node("wool:"..name.."_carpet", {
description = desc.." Carpet",
walkable = false,
is_ground_content = false,
tiles = {"wool_"..name..".png"},
wield_image = "wool_"..name..".png",
groups = {snappy=2,choppy=2,oddly_breakable_by_hand=3,carpet=1},