Fix bugs in flint and ssteel and ender eye
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5 changed files with 35 additions and 53 deletions
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@ -376,7 +376,8 @@ local eternal_override = {
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minetest.remove_node(pos)
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end
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end,
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_on_ignite = function(pos, player)
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_on_ignite = function(player, pointed_thing)
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local pos = pointed_thing.under
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local flame_pos = {x = pos.x, y = pos.y + 1, z = pos.z}
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if minetest.get_node(flame_pos).name == "air" then
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minetest.set_node(flame_pos, {name = "mcl_fire:eternal_fire"})
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