Fix boat model rotation
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3 changed files with 2 additions and 3 deletions
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@ -45,8 +45,7 @@ local boat = {
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mesh = "mcl_boats_boat.b3d",
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textures = {"mcl_boats_texture_oak_boat.png"},
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visual_size = boat_visual_size,
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rotate = -180,
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animation = {
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animation = {
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speed_normal = 25, speed_run = 50,
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stand_start = 0, stand_end = 0,
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walk_start = 0, walk_end = 40,
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