Update mcl_fire itemstrings
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4 changed files with 8 additions and 8 deletions
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@ -114,7 +114,7 @@ local dispenserdef = {
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elseif iname == "mcl_fire:flint_and_steel" then
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-- Ignite air or fire
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if dropnode.name == "air" then
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minetest.add_node(droppos, {name="mcl_fire:basic_flame"})
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minetest.add_node(droppos, {name="mcl_fire:fire"})
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if not minetest.setting_getbool("creative_mode") then
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stack:add_wear(65535/65) -- 65 uses
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end
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@ -12,8 +12,8 @@ ARMOR_FIRE_PROTECT = false
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ARMOR_FIRE_NODES = {
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{"default:lava_source", 5, 4},
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{"default:lava_flowing", 5, 4},
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{"mcl_fire:basic_flame", 3, 4},
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{"mcl_fire:permanent_flame", 3, 4},
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{"mcl_fire:fire", 3, 4},
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{"mcl_fire:eternal_fire", 3, 4},
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}
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ARMOR_DROP = true
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