Make ice texture opaque by default
Because of glitchy translucency in Minetest
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4 changed files with 26 additions and 10 deletions
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@ -83,6 +83,14 @@ mobs_disable_blood (Disable mob damage particles) bool false
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flame_sound (Flame sound) bool true
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[Experimental]
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# Whether ice is translucent. If disabled, ice is fully opaque.
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#
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# Note: As of Minetest version 5.1.0, translucent ice above oceans
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# will look weird, there's a lot of flashing/blinking going on
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# due to bugs in Minetest's implementation of translucency.
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# See also: https://github.com/minetest/minetest/issues/95
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mcl_translucent_ice (Translucent ice) bool false
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# Whether to generate fallen logs in some biomes.
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# They might not always look pretty and have strange overhangs.
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mcl_generate_fallen_logs (Generate fallen logs) bool false
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