Make ice texture opaque by default

Because of glitchy translucency in Minetest
This commit is contained in:
Wuzzy 2019-12-19 17:42:19 +01:00
parent ab038ddd60
commit 87449b5719
4 changed files with 26 additions and 10 deletions

View file

@ -83,6 +83,14 @@ mobs_disable_blood (Disable mob damage particles) bool false
flame_sound (Flame sound) bool true
[Experimental]
# Whether ice is translucent. If disabled, ice is fully opaque.
#
# Note: As of Minetest version 5.1.0, translucent ice above oceans
# will look weird, there's a lot of flashing/blinking going on
# due to bugs in Minetest's implementation of translucency.
# See also: https://github.com/minetest/minetest/issues/95
mcl_translucent_ice (Translucent ice) bool false
# Whether to generate fallen logs in some biomes.
# They might not always look pretty and have strange overhangs.
mcl_generate_fallen_logs (Generate fallen logs) bool false