Update mobs_mc and update gameconfig
This updates and fixes mob spawn height for new realms. Also: Small zombie pigman size fixed.
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32 changed files with 113 additions and 75 deletions
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@ -54,7 +54,7 @@ else
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end
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-- Spawn on solid blocks at or below Sea level and the selected light level
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mobs:spawn_specific("mobs_mc:bat", mobs_mc.spawn.solid,{"air"},0, maxlight, 20, 5000, 2, -500, 0)
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mobs:spawn_specific("mobs_mc:bat", mobs_mc.spawn.solid, {"air"}, 0, maxlight, 20, 5000, 2, mobs_mc.spawn_height.overworld_min, mobs_mc.spawn_height.water-1)
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-- spawn eggs
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