Update mobs_mc and update gameconfig

This updates and fixes mob spawn height for new realms.
Also: Small zombie pigman size fixed.
This commit is contained in:
Wuzzy 2017-08-16 22:08:17 +02:00
parent 6e93424f03
commit 895fc7d757
32 changed files with 113 additions and 75 deletions

View file

@ -330,9 +330,8 @@ mobs:register_mob("mobs_mc:mule", mule)
--===========================
--Spawn Function
mobs:register_spawn("mobs_mc:horse", mobs_mc.spawn.grassland_savanna, minetest.LIGHT_MAX+1, 0, 15000, 12, 31000)
mobs:register_spawn("mobs_mc:donkey", mobs_mc.spawn.grassland_savanna, minetest.LIGHT_MAX+1, 0, 15000, 12, 31000)
mobs:spawn_specific("mobs_mc:horse", mobs_mc.spawn.grassland_savanna, {"air"}, 0, minetest.LIGHT_MAX+1, 30, 15000, 12, mobs_mc.spawn_height.water+3, mobs_mc.spawn_height.overworld_max)
mobs:spawn_specific("mobs_mc:donkey", mobs_mc.spawn.grassland_savanna, {"air"}, 0, minetest.LIGHT_MAX+1, 30, 15000, 12, mobs_mc.spawn_height.water+3, mobs_mc.spawn_height.overworld_max)
-- compatibility
mobs:alias_mob("mobs:horse", "mobs_mc:horse")