Update mobs_mc and update gameconfig
This updates and fixes mob spawn height for new realms. Also: Small zombie pigman size fixed.
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32 changed files with 113 additions and 75 deletions
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@ -104,10 +104,13 @@ mobs:register_mob("mobs_mc:killer_bunny", killer_bunny)
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local spawn = {
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name = "mobs_mc:rabbit",
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neighbors = {"air"},
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chance = 15000,
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active_object_count = 99,
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min_light = 0,
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max_light = minetest.LIGHT_MAX+1,
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min_height = mobs_mc.spawn_height.overworld_min,
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max_height = mobs_mc.spawn_height.overworld_max,
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}
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local spawn_desert = table.copy(spawn)
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