Update mobs_mc and update gameconfig

This updates and fixes mob spawn height for new realms.
Also: Small zombie pigman size fixed.
This commit is contained in:
Wuzzy 2017-08-16 22:08:17 +02:00
parent 6e93424f03
commit 895fc7d757
32 changed files with 113 additions and 75 deletions

View file

@ -83,12 +83,7 @@ mobs:register_arrow("mobs_mc:shulkerbullet", {
mobs:register_egg("mobs_mc:shulker", S("Shulker"), "mobs_mc_spawn_icon_shulker.png", 0)
--mobs:spawn_specific("mobs_mc:shulker", mobs_mc.spawn.end_city, 0, minetest.LIGHT_MAX+1, 5, 3, 1, -31000, -5000)
mobs:spawn_specific("mobs_mc:shulker", "mcl_end:purpur_block", {"air"}, 0, minetest.LIGHT_MAX+1, 5, 20, 2, -31000, -5000)
mobs:spawn_specific("mobs_mc:shulker", "mcl_end:purpur_block", {"mcl_portals:void"}, 0, minetest.LIGHT_MAX+1, 5, 20, 2, -31000, -5000)
mobs:spawn_specific("mobs_mc:shulker", "mcl_end:purpur_block", {"air"}, 0, minetest.LIGHT_MAX+1, 30, 5000, 2, mobs_mc.spawn_height.end_min, mobs_mc.spawn_height.end_max)
if minetest.settings:get_bool("log_mods") then
minetest.log("action", "MC Shulkers loaded")