Update mobs_mc and update gameconfig

This updates and fixes mob spawn height for new realms.
Also: Small zombie pigman size fixed.
This commit is contained in:
Wuzzy 2017-08-16 22:08:17 +02:00
parent 6e93424f03
commit 895fc7d757
32 changed files with 113 additions and 75 deletions

View file

@ -60,7 +60,7 @@ mobs:register_mob("mobs_mc:squid", {
-- Spawn near the water surface
local water = tonumber(minetest.settings:get("water_level")) or 0
local water = mobs_mc.spawn_height.water
--name, nodes, neighbours, minlight, maxlight, interval, chance, active_object_count, min_height, max_height
mobs:spawn_specific("mobs_mc:squid", mobs_mc.spawn.water, {mobs_mc.items.water_source}, 0, minetest.LIGHT_MAX+1, 30, 5500, 3, water-16, water)