Update mobs_mc and update gameconfig

This updates and fixes mob spawn height for new realms.
Also: Small zombie pigman size fixed.
This commit is contained in:
Wuzzy 2017-08-16 22:08:17 +02:00
parent 6e93424f03
commit 895fc7d757
32 changed files with 113 additions and 75 deletions

View file

@ -168,8 +168,7 @@ mobs:register_mob("mobs_mc:villager", {
]]
})
--mobs:register_spawn("mobs_mc:villager", {"default:gravel"}, 7, -1, 4090, 4, 31000)
mobs:register_spawn("mobs_mc:villager", {"mg_villages:road"}, minetest.LIGHT_MAX+1, -1,8000, 4, 31000)
mobs:spawn_specific("mobs_mc:villager", mobs_mc.spawn.village, {"air"}, 0, minetest.LIGHT_MAX+1, 30, 8000, 4, mobs_mc.spawn_height.water+1, mobs_mc.spawn_height.overworld_max)
-- compatibility
mobs:alias_mob("mobs:villager", "mobs_mc:villager")