Update mobs_mc and update gameconfig
This updates and fixes mob spawn height for new realms. Also: Small zombie pigman size fixed.
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32 changed files with 113 additions and 75 deletions
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@ -168,8 +168,7 @@ mobs:register_mob("mobs_mc:villager", {
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]]
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})
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--mobs:register_spawn("mobs_mc:villager", {"default:gravel"}, 7, -1, 4090, 4, 31000)
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mobs:register_spawn("mobs_mc:villager", {"mg_villages:road"}, minetest.LIGHT_MAX+1, -1,8000, 4, 31000)
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mobs:spawn_specific("mobs_mc:villager", mobs_mc.spawn.village, {"air"}, 0, minetest.LIGHT_MAX+1, 30, 8000, 4, mobs_mc.spawn_height.water+1, mobs_mc.spawn_height.overworld_max)
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-- compatibility
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mobs:alias_mob("mobs:villager", "mobs_mc:villager")
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