Update mobs_mc and update gameconfig
This updates and fixes mob spawn height for new realms. Also: Small zombie pigman size fixed.
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32 changed files with 113 additions and 75 deletions
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@ -83,11 +83,8 @@ mobs:register_mob("mobs_mc:villager_zombie", {
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fear_height = 5,
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})
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--mobs:register_spawn("mobs_mc:villager", {"default:gravel"}, 7, -1, 4090, 4, 31000)
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mobs:register_spawn("mobs_mc:villager_zombie", {"mg_villages:road"}, 7, -1, 4090, 4, 31000)
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mobs:spawn_specific("mobs_mc:villager_zombie", mobs_mc.spawn.village, {"air"}, 0, 7, 30, 4090, 4, mobs_mc.spawn_height.water+1, mobs_mc.spawn_height.overworld_max)
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-- spawn eggs
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mobs:register_egg("mobs_mc:villager_zombie", S("Zombie Villager"), "mobs_mc_spawn_icon_zombie_villager.png", 0)
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