Update mobs_mc and update gameconfig
This updates and fixes mob spawn height for new realms. Also: Small zombie pigman size fixed.
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32 changed files with 113 additions and 75 deletions
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mods/ENTITIES/mobs_mc_gameconfig/depends.txt
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mods/ENTITIES/mobs_mc_gameconfig/depends.txt
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mcl_init
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@ -179,6 +179,26 @@ mobs_mc.override.spawn = {
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jungle = { "mcl_core:podzol", "mcl_core:jungletree", "mcl_core:jungleleaves", "mcl_flowers:fern" },
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snow = { "mcl_core:snow", "mcl_core:snowblock", "mcl_core:dirt_with_grass_snow" },
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end_city = { "mcl_end:purpur_block" },
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nether = { "mcl_nether:netherrack", "mcl_nether:quartz_ore" },
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-- Netherrack added because there are no Nether fortresses yet. TODO: Remove netherrac from list as soon they're available
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nether_fortress = { "mcl_nether:nether_brick", "mcl_nether:netherrack" },
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wolf = { mobs_mc.override.items.grass_block, "mcl_core:dirt", "mcl_core:dirt_with_grass_snow", "mcl_core:snow", "mcl_core:snowblock", "mcl_core:podzol" },
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}
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-- This table contains important spawn height references for the mob spawn height.
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mobs_mc.override.spawn_height = {
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water = tonumber(minetest.setting_get("water_level")) or 0, -- Water level in the Overworld
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-- Overworld boundaries (inclusive)
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overworld_min = mcl_vars.mg_overworld_min,
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overworld_max = mcl_vars.mg_overworld_max,
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-- Nether boundaries (inclusive)
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nether_min = mcl_vars.mg_nether_min,
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nether_max = mcl_vars.mg_nether_max,
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-- End boundaries (inclusive)
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end_min = mcl_vars.mg_end_min,
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end_max = mcl_vars.mg_end_max,
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}
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