Update to Mobs Redo 1.35

This commit is contained in:
Wuzzy 2017-05-25 10:33:19 +02:00
parent 0d6b57c9c4
commit 8d1ffbe2cd
11 changed files with 1635 additions and 727 deletions

View file

@ -21,7 +21,7 @@ Enter name: = Namen eingeben:
Rename = Umbenennen
#crafts.lua
Name Tag = Namensschild
Nametag = Namensschild
Leather = Leder
Raw Meat = Rohes Fleisch
Meat = Fleisch
@ -30,9 +30,9 @@ Net (right-click animal to put in inventory) = Netz (Rechtsklick auf Tier,\num e
Steel Shears (right-click to shear) = Stahlschere (Rechtsklick zum Scheren)
#spawner.lua
Monster Spawner = Monsterspawner
Mob Spawner = Mobspawner
Mob MinLight MaxLight Amount PlayerDist = Mob MinLicht MaxLicht Menge SpielerEntfng
Spawner Not Active (enter settings) = Spawner nicht aktiv (Einstellungen eintragen)
Spawner Active (@1) = Spawner aktiv (@1)
Mob Spawner settings failed! = Mobspawnereinstellungen gescheitert!
> name min_light[0-14] max_light[0-14] max_mobs_in_area[0 to disable] distance[1-20] y_offset[-10 to 10] = Name min. Licht[0-14] max. Licht[0-14] max. Mobs in Gebiet[0 zum deaktivieren] Entfernung zum Spieler[1-20] Höhe[-10 bis 10]
> name min_light[0-14] max_light[0-14] max_mobs_in_area[0 to disable] distance[1-20] y_offset[-10 to 10] = Name min. Licht[0-14] max. Licht[0-14] max. Mobs in Gebiet[0 zum deaktivieren] Entfernung zum Spieler[1-20] Höhe[-10 bis 10]

View file

@ -21,7 +21,7 @@ Enter name: = Insira um nome:
Rename = Renomear
#crafts.lua
Name Tag = Etiqueta
Nametag = Etiqueta
Leather = Couro
Raw Meat = Carne crua
Meat = Carne
@ -30,7 +30,7 @@ Net (right-click animal to put in inventory) = Net (clique-direito no animal par
Steel Shears (right-click to shear) = Tesoura de Aço (clique-direito para tosquiar)
#spawner.lua
Monster Spawner =
Mob Spawner = Spawnador de Mob
Mob MinLight MaxLight Amount PlayerDist = Mob LuzMinima LuzMaxima Valor DistJogador
Spawner Not Active (enter settings) = Spawnador Inativo (configurar)
Spawner Active (@1) = Spawnador Ativo (@1)

View file

@ -19,7 +19,7 @@ Enter name: =
Rename =
#crafts.lua
Name Tag =
Nametag =
Leather =
Raw Meat =
Meat =
@ -28,9 +28,9 @@ Net (right-click animal to put in inventory) =
Steel Shears (right-click to shear) =
#spawner.lua
Monster Spawner =
Mob Spawner =
Mob MinLight MaxLight Amount PlayerDist =
Spawner Not Active (enter settings) =
Spawner Active (@1) =
Mob Spawner settings failed! =
> name min_light[0-14] max_light[0-14] max_mobs_in_area[0 to disable] distance[1-20] y_offset[-10 to 10] =
> name min_light[0-14] max_light[0-14] max_mobs_in_area[0 to disable] distance[1-20] y_offset[-10 to 10] =

View file

@ -0,0 +1,39 @@
# Türkçe çeviri by Admicos
# Turkish translation by Admicos
# Son düzenleme: 26 Nisan 2017
# Last edit: 26 April 2017
#init.lua
[MOD] Mobs Redo loaded = [MOD] Mobs Red yüklendi
#api.lua
[MOBS] mod profiling enabled, damage not enabled = [MOBS] profilleme açık, zarar kapalı
lifetimer expired, removed @1 = Can zamanlayıcısı bitti, @1 silindi
[Mobs Redo] @1 has spawning disabled = @1 yaratılması kapandı
[Mobs Redo] Chance setting for @1 is now @2 = [Mobs Redo] @1'in şans ayarı şimdi @2
[mobs] @1 failed to spawn at @2 = @1, @2'de yaratılamadı
Not tamed! = Evcil değil!
@1 is owner! = Sahibi @1!
Missed! = Kaçırdın!
@1 at full health (@2) = @1 tam canında (@2)
@1 has been tamed! = @1 tamamen evcilleştirilmiştir!
Enter name: = İsim gir:
Rename = Yeniden adlandır
#crafts.lua
Nametag = İsim etiketi
Leather = Deri
Raw Meat = Çiğ et
Meat = Et
Magic Lasso (right-click animal to put in inventory) = Sihirli kement (hayvana sağ tıklayarak envantere koy)
Net (right-click animal to put in inventory) = Ağ (hayvana sağ tıklayarak envantere koy)
Steel Shears (right-click to shear) = Çelik makas (sağ tıklayarak kes)
#spawner.lua
Mob Spawner = Canavar Yaratıcı
Mob MinLight MaxLight Amount PlayerDist = Mob MinIşık MaxIşık Miktar OyuncuMesafesi
Spawner Not Active (enter settings) = Yaratıcı aktif değil (ayarlara gir)
Spawner Active (@1) = Yaratıcı aktif (@1)
Mob Spawner settings failed! = Yaratıcı ayarları uygulanamadı.
> name min_light[0-14] max_light[0-14] max_mobs_in_area[0 to disable] distance[1-20] y_offset[-10 to 10] = > isim min_isik[0-14] max_isik[0-14] alandaki_max_canavar_sayisi[kapatmak icin 0] mesafe[1-20] y_cikinti[-10 ve 10 arası]