Use mcl_util.rotate_axis everywhere
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4 changed files with 11 additions and 9 deletions
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@ -124,7 +124,7 @@ minetest.register_node("mcl_nether:quartz_pillar", {
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stack_max = 64,
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paramtype2 = "facedir",
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is_ground_content = false,
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on_place = minetest.rotate_node,
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on_place = mcl_util.rotate_axis,
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tiles = {"mcl_nether_quartz_pillar_top.png", "mcl_nether_quartz_pillar_top.png", "mcl_nether_quartz_pillar_side.png"},
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groups = {cracky=3,quartz_block=1,building_block=1},
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sounds = mcl_core.node_sound_stone_defaults(),
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