Rename stairs mod to mcl_stairs
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26 changed files with 85 additions and 83 deletions
17
mods/ITEMS/mcl_stairs/README.txt
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17
mods/ITEMS/mcl_stairs/README.txt
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MineClone 2 mod: mcl_stairs
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=========================
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Forked from stairs mod in Minetest Game 0.4.16.
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See license.txt for license information.
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Authors of source code
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----------------------
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Originally by Kahrl <kahrl@gmx.net> (LGPL 2.1) and
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celeron55, Perttu Ahola <celeron55@gmail.com> (LGPL 2.1)
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Various Minetest developers and contributors (LGPL 2.1)
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Authors of media (models)
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-------------------------
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Jean-Patrick G. (kilbith) <jeanpatrick.guerrero@gmail.com> (CC BY-SA 3.0):
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stairs_stair.obj
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4
mods/ITEMS/mcl_stairs/depends.txt
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4
mods/ITEMS/mcl_stairs/depends.txt
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mcl_core
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mcl_sounds
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mcl_nether
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mcl_end
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505
mods/ITEMS/mcl_stairs/init.lua
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505
mods/ITEMS/mcl_stairs/init.lua
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-- Minetest 0.4 mod: mcl_stairs
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-- See README.txt for licensing and other information.
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-- Global namespace for functions
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mcl_stairs = {}
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local function place_slab_normal(itemstack, placer, pointed_thing)
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local p0 = pointed_thing.under
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local p1 = pointed_thing.above
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local placer_pos = placer:getpos()
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local finepos = minetest.pointed_thing_to_face_pos(placer, pointed_thing)
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local fpos = finepos.y % 1
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local place = ItemStack(itemstack)
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local origname = itemstack:get_name()
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if p0.y - 1 == p1.y or (fpos > 0 and fpos < 0.5)
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or (fpos < -0.5 and fpos > -0.999999999) then
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place:set_name(origname .. "_top")
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end
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local ret = minetest.item_place(place, placer, pointed_thing, 0)
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ret:set_name(origname)
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return ret
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end
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local function place_stair(itemstack, placer, pointed_thing)
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local p0 = pointed_thing.under
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local p1 = pointed_thing.above
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local param2 = 0
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local placer_pos = placer:getpos()
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if placer_pos then
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param2 = minetest.dir_to_facedir(vector.subtract(p1, placer_pos))
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end
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local finepos = minetest.pointed_thing_to_face_pos(placer, pointed_thing)
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local fpos = finepos.y % 1
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if p0.y - 1 == p1.y or (fpos > 0 and fpos < 0.5)
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or (fpos < -0.5 and fpos > -0.999999999) then
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param2 = param2 + 20
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if param2 == 21 then
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param2 = 23
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elseif param2 == 23 then
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param2 = 21
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end
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end
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return minetest.item_place(itemstack, placer, pointed_thing, param2)
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end
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-- Register mcl_stairs.
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-- Node will be called mcl_stairs:stair_<subname>
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function mcl_stairs.register_stair(subname, recipeitem, groups, images, description, sounds, hardness)
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groups.stair = 1
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groups.building_block = 1
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minetest.register_node(":mcl_stairs:stair_" .. subname, {
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description = description,
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_doc_items_longdesc = "Stairs are useful to reach higher places by walking over them; jumping is not required. Placing stairs in a corner pattern will create corner stairs. Stairs placed on the bottom or at the upper half of the side of a block will be placed upside down.",
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drawtype = "mesh",
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mesh = "stairs_stair.obj",
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tiles = images,
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paramtype = "light",
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paramtype2 = "facedir",
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sunlight_propagates = false,
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is_ground_content = false,
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groups = groups,
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sounds = sounds,
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selection_box = {
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type = "fixed",
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fixed = {
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{-0.5, -0.5, -0.5, 0.5, 0, 0.5},
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{-0.5, 0, 0, 0.5, 0.5, 0.5},
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},
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},
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collision_box = {
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type = "fixed",
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fixed = {
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{-0.5, -0.5, -0.5, 0.5, 0, 0.5},
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{-0.5, 0, 0, 0.5, 0.5, 0.5},
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},
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},
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on_place = function(itemstack, placer, pointed_thing)
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if pointed_thing.type ~= "node" then
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return itemstack
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end
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return place_stair(itemstack, placer, pointed_thing)
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end,
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_mcl_hardness = hardness,
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})
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if recipeitem then
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minetest.register_craft({
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output = 'mcl_stairs:stair_' .. subname .. ' 4',
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recipe = {
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{recipeitem, "", ""},
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{recipeitem, recipeitem, ""},
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{recipeitem, recipeitem, recipeitem},
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},
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})
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-- Flipped recipe
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minetest.register_craft({
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output = 'mcl_stairs:stair_' .. subname .. ' 4',
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recipe = {
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{"", "", recipeitem},
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{"", recipeitem, recipeitem},
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{recipeitem, recipeitem, recipeitem},
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},
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})
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end
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end
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-- Slab facedir to placement 6d matching table
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local slab_trans_dir = {[0] = 8, 0, 2, 1, 3, 4}
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-- Register slabs.
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-- Node will be called mcl_stairs:slab_<subname>
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-- double_description: NEW argument, not supported in Minetest Game
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-- double_description: Description of double slab
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function mcl_stairs.register_slab(subname, recipeitem, groups, images, description, sounds, hardness, double_description)
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local lower_slab = "mcl_stairs:slab_"..subname
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local upper_slab = lower_slab.."_top"
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local double_slab = lower_slab.."_double"
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-- Automatically generate double slab description
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if not double_description then
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double_description = string.format("Double %s", description)
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minetest.log("warning", "[stairs] No explicit description for double slab '"..double_slab.."' added. Using auto-generated description.")
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end
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groups.slab = 1
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groups.building_block = 1
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local longdesc = "Slabs are half as high as their full block counterparts and occupy either the lower or upper part of a block, depending on how it was placed. Slabs can be easily stepped on without needing to jump. When a slab is placed on another slab of the same type, a double slab is created."
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local slabdef = {
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description = description,
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_doc_items_longdesc = longdesc,
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drawtype = "nodebox",
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tiles = images,
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paramtype = "light",
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-- Facedir intentionally left out (see below)
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sunlight_propagates = false,
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is_ground_content = false,
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groups = groups,
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sounds = sounds,
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node_box = {
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type = "fixed",
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fixed = {-0.5, -0.5, -0.5, 0.5, 0, 0.5},
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},
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on_place = function(itemstack, placer, pointed_thing)
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local under = minetest.get_node(pointed_thing.under)
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local wield_item = itemstack:get_name()
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local creative_enabled = minetest.setting_getbool("creative_mode")
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-- place slab using under node orientation
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local dir = vector.subtract(pointed_thing.above, pointed_thing.under)
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local p2 = under.param2
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-- combine two slabs if possible
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-- Requirements: Same slab material, must be placed on top of lower slab, or on bottom of upper slab
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if (wield_item == under.name or wield_item == minetest.registered_nodes[under.name]._mcl_other_slab_half) and
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not ((dir.y >= 0 and minetest.get_item_group(under.name, "slab_top") == 1) or
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(dir.y <= 0 and minetest.get_item_group(under.name, "slab_top") == 0)) then
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if not recipeitem then
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return itemstack
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end
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local player_name = placer:get_player_name()
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if minetest.is_protected(pointed_thing.under, player_name) and not
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minetest.check_player_privs(placer, "protection_bypass") then
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minetest.record_protection_violation(pointed_thing.under,
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player_name)
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return
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end
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local newnode = double_slab
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minetest.set_node(pointed_thing.under, {name = newnode, param2 = p2})
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if not creative_enabled then
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itemstack:take_item()
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end
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return itemstack
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-- No combination possible: Place slab normally
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else
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return place_slab_normal(itemstack, placer, pointed_thing)
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end
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end,
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_mcl_hardness = hardness,
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_mcl_other_slab_half = upper_slab,
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}
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minetest.register_node(":"..lower_slab, slabdef)
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-- Register the upper slab.
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-- Using facedir is not an option, as this would rotate the textures as well and would make
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-- e.g. upper sandstone slabs look completely wrong.
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local topdef = table.copy(slabdef)
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topdef.groups.slab = 1
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topdef.groups.slab_top = 1
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topdef.groups.not_in_creative_inventory = 1
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topdef.groups.not_in_craft_guide = 1
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topdef.description = string.format("Upper %s", description)
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topdef._doc_items_create_entry = false
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topdef._doc_items_longdesc = nil
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topdef._doc_items_usagehelp = nil
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topdef.drop = lower_slab
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topdef._mcl_other_slab_half = lower_slab
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topdef.node_box = {
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type = "fixed",
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fixed = {-0.5, 0, -0.5, 0.5, 0.5, 0.5},
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}
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topdef.selection_box = {
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type = "fixed",
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fixed = {-0.5, 0, -0.5, 0.5, 0.5, 0.5},
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}
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minetest.register_node(":"..upper_slab, topdef)
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-- Double slab node
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local dgroups = table.copy(groups)
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dgroups.not_in_creative_inventory = 1
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dgroups.not_in_craft_guide = 1
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dgroups.slab = nil
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dgroups.double_slab = 1
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minetest.register_node(":"..double_slab, {
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description = double_description,
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_doc_items_longdesc = "Double slabs are full blocks which are created by placing two slabs of the same kind on each other.",
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tiles = images,
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is_ground_content = false,
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groups = dgroups,
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sounds = sounds,
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drop = lower_slab .. " 2",
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_mcl_hardness = hardness,
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})
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if recipeitem then
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minetest.register_craft({
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output = lower_slab .. " 6",
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recipe = {
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{recipeitem, recipeitem, recipeitem},
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},
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})
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end
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-- Help alias for the upper slab
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if minetest.get_modpath("doc") then
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doc.add_entry_alias("nodes", lower_slab, "nodes", upper_slab)
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end
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end
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-- Stair/slab registration function.
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-- Nodes will be called mcl_stairs:{stair,slab}_<subname>
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function mcl_stairs.register_stair_and_slab(subname, recipeitem,
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groups, images, desc_stair, desc_slab, sounds, hardness,
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double_description)
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mcl_stairs.register_stair(subname, recipeitem, groups, images, desc_stair, sounds, hardness)
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mcl_stairs.register_slab(subname, recipeitem, groups, images, desc_slab, sounds, hardness, double_description)
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end
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-- Very simple registration function
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-- Makes stair and slab out of a source node
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function mcl_stairs.register_stair_and_slab_simple(subname, sourcenode, desc_stair, desc_slab, desc_double_slab)
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local def = minetest.registered_nodes[sourcenode]
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local groups = {}
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-- Only allow a strict set of groups to be added to stairs and slabs for more predictable results
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local allowed_groups = { "dig_immediate", "handy", "pickaxey", "axey", "shovely", "shearsy", "shearsy_wool", "swordy", "swordy_wool" }
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for a=1, #allowed_groups do
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if def.groups[allowed_groups[a]] then
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groups[allowed_groups[a]] = def.groups[allowed_groups[a]]
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end
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end
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mcl_stairs.register_stair_and_slab(subname, sourcenode, groups, def.tiles, desc_stair, desc_slab, def.sounds, def._mcl_hardness, desc_double_slab)
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end
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-- Register all Minecraft stairs and slabs
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-- Note about hardness: For some reason, the hardness of slabs and stairs don't always match nicely, so that some
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-- slabs actually take slightly longer to be dug than their stair counterparts.
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-- Note sure if it is a good idea to preserve this oddity.
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mcl_stairs.register_stair("wood", "mcl_core:wood",
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{handy=1,axey=1, flammable=3,wood_stairs=1, material_wood=1},
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{"default_wood.png"},
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"Oak Wood Stairs",
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mcl_sounds.node_sound_wood_defaults(),
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2)
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mcl_stairs.register_slab("wood", "mcl_core:wood",
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{handy=1,axey=1, flammable=3,wood_slab=1, material_wood=1},
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{"default_wood.png"},
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"Oak Wood Slab",
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mcl_sounds.node_sound_wood_defaults(),
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2,
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"Double Oak Wood Slab")
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mcl_stairs.register_stair("junglewood", "mcl_core:junglewood",
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{handy=1,axey=1, flammable=3,wood_stairs=1, material_wood=1},
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{"default_junglewood.png"},
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"Jungle Wood Stairs",
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mcl_sounds.node_sound_wood_defaults(),
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2)
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mcl_stairs.register_slab("junglewood", "mcl_core:junglewood",
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{handy=1,axey=1, flammable=3,wood_slab=1, material_wood=1},
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{"default_junglewood.png"},
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"Jungle Wood Slab",
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mcl_sounds.node_sound_wood_defaults(),
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2,
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"Double Jungle Wood Slab")
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mcl_stairs.register_stair("acaciawood", "mcl_core:acaciawood",
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{handy=1,axey=1, flammable=3,wood_stairs=1, material_wood=1},
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{"default_acacia_wood.png"},
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"Acacia Wood Stairs",
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mcl_sounds.node_sound_wood_defaults(),
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2)
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mcl_stairs.register_slab("acaciawood", "mcl_core:acaciawood",
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{handy=1,axey=1, flammable=3,wood_slab=1, material_wood=1},
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{"default_acacia_wood.png"},
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"Acacia Wood Slab",
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mcl_sounds.node_sound_wood_defaults(),
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2,
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"Double Acacia Wood Slab")
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mcl_stairs.register_stair("sprucewood", "mcl_core:sprucewood",
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{handy=1,axey=1, flammable=3,wood_stairs=1, material_wood=1},
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{"mcl_core_planks_spruce.png"},
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"Spruce Wood Stairs",
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mcl_sounds.node_sound_wood_defaults(),
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2)
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mcl_stairs.register_slab("sprucewood", "mcl_core:sprucewood",
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{handy=1,axey=1, flammable=3,wood_slab=1, material_wood=1},
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{"mcl_core_planks_spruce.png"},
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"Spruce Wood Slab",
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mcl_sounds.node_sound_wood_defaults(),
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2,
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"Double Spruce Wood Slab")
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mcl_stairs.register_stair("birchwood", "mcl_core:birchwood",
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{handy=1,axey=1, flammable=3,wood_stairs=1, material_wood=1},
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{"mcl_core_planks_birch.png"},
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"Birch Wood Stairs",
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mcl_sounds.node_sound_wood_defaults(),
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2)
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mcl_stairs.register_slab("birchwood", "mcl_core:birchwood",
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{handy=1,axey=1, flammable=3,wood_slab=1, material_wood=1},
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{"mcl_core_planks_birch.png"},
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"Birch Wood Slab",
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mcl_sounds.node_sound_wood_defaults(),
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2,
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"Double Birch Wood Slab")
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mcl_stairs.register_stair("darkwood", "mcl_core:darkwood",
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{handy=1,axey=1, flammable=3,wood_stairs=1, material_wood=1},
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{"mcl_core_planks_big_oak.png"},
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"Dark Oak Wood Stairs",
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mcl_sounds.node_sound_wood_defaults(),
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2)
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mcl_stairs.register_slab("darkwood", "mcl_core:darkwood",
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{handy=1,axey=1, flammable=3,wood_slab=1, material_wood=1},
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{"mcl_core_planks_big_oak.png"},
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"Dark Oak Wood Slab",
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mcl_sounds.node_sound_wood_defaults(),
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2,
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"Double Dark Oak Wood Slab")
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mcl_stairs.register_slab("stone", "mcl_core:stone",
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{pickaxey=1, material_stone=1},
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{"mcl_stairs_stone_slab_top.png", "mcl_stairs_stone_slab_top.png", "mcl_stairs_stone_slab_side.png"},
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"Stone Slab",
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mcl_sounds.node_sound_stone_defaults(), 2, "Double Stone Slab")
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mcl_stairs.register_stair_and_slab_simple("cobble", "mcl_core:cobble", "Cobblestone Stairs", "Cobblestone Slab", nil, nil, "Double Cobblestone Slab")
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mcl_stairs.register_stair_and_slab_simple("brick_block", "mcl_core:brick_block", "Brick Stairs", "Brick Slab", nil, nil, "Double Brick Slab")
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mcl_stairs.register_stair("sandstone", "group:sandstone",
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{pickaxey=1, material_stone=1},
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{"mcl_core_sandstone_top.png", "mcl_core_sandstone_bottom.png", "mcl_core_sandstone_normal.png"},
|
||||
"Sandstone Stairs",
|
||||
mcl_sounds.node_sound_stone_defaults(), 0.8, nil, "mcl_core:sandstone")
|
||||
mcl_stairs.register_slab("sandstone", "group:sandstone",
|
||||
{pickaxey=1, material_stone=1},
|
||||
{"mcl_core_sandstone_top.png", "mcl_core_sandstone_bottom.png", "mcl_core_sandstone_normal.png"},
|
||||
"Sandstone Slab",
|
||||
mcl_sounds.node_sound_stone_defaults(), 2, "Double Sandstone Slab", "mcl_core:sandstone")
|
||||
|
||||
mcl_stairs.register_stair("redsandstone", "group:redsandstone",
|
||||
{pickaxey=1, material_stone=1},
|
||||
{"mcl_core_red_sandstone_top.png", "mcl_core_red_sandstone_bottom.png", "mcl_core_red_sandstone_normal.png"},
|
||||
"Red Sandstone Stairs",
|
||||
mcl_sounds.node_sound_stone_defaults(), 0.8, nil, "mcl_core:redsandstone")
|
||||
mcl_stairs.register_slab("redsandstone", "group:redsandstone",
|
||||
{pickaxey=1, material_stone=1},
|
||||
{"mcl_core_red_sandstone_top.png", "mcl_core_red_sandstone_bottom.png", "mcl_core_red_sandstone_normal.png"},
|
||||
"Red Sandstone Slab",
|
||||
mcl_sounds.node_sound_stone_defaults(), 2, "Double Red Sandstone Slab", "mcl_core:redsandstone")
|
||||
|
||||
mcl_stairs.register_stair("stonebrick", "group:stonebrick",
|
||||
{pickaxey=1, material_stone=1},
|
||||
{"default_stone_brick.png"},
|
||||
"Stone Bricks Stairs",
|
||||
mcl_sounds.node_sound_stone_defaults(), 1.5, nil, "mcl_core:stonebrick")
|
||||
mcl_stairs.register_slab("stonebrick", "group:stonebrick",
|
||||
{pickaxey=1, material_stone=1},
|
||||
{"default_stone_brick.png"},
|
||||
"Stone Bricks Slab",
|
||||
mcl_sounds.node_sound_stone_defaults(), 2, "Double Stone Bricks Slab", "mcl_core:stonebrick")
|
||||
|
||||
mcl_stairs.register_stair("quartzblock", "group:quartz_block",
|
||||
{pickaxey=1, material_stone=1},
|
||||
{"mcl_nether_quartz_block_top.png", "mcl_nether_quartz_block_bottom.png", "mcl_nether_quartz_block_side.png"},
|
||||
"Quartz Stairs",
|
||||
mcl_sounds.node_sound_stone_defaults(), 0.8, nil, "mcl_nether:quartz_block")
|
||||
mcl_stairs.register_slab("quartzblock", "group:quartz_block",
|
||||
{pickaxey=1, material_stone=1},
|
||||
{"mcl_nether_quartz_block_top.png", "mcl_nether_quartz_block_bottom.png", "mcl_nether_quartz_block_side.png"},
|
||||
"Quartz Slab",
|
||||
mcl_sounds.node_sound_stone_defaults(), 2, "Double Quarzt Slab", "mcl_nether:quartz_block")
|
||||
|
||||
mcl_stairs.register_stair_and_slab("nether_brick", "mcl_nether:nether_brick",
|
||||
{pickaxey=1, material_stone=1},
|
||||
{"mcl_nether_nether_brick.png"},
|
||||
"Nether Brick Stairs",
|
||||
"Nether Brick Slab",
|
||||
mcl_sounds.node_sound_stone_defaults(),
|
||||
2,
|
||||
"Double Nether Brick Slab")
|
||||
|
||||
mcl_stairs.register_stair("purpur_block", "mcl_end:purpur_block",
|
||||
{pickaxey=1, material_stone=1},
|
||||
{"mcl_end_purpur_block.png"},
|
||||
"Purpur Stairs",
|
||||
mcl_sounds.node_sound_stone_defaults(),
|
||||
1.5)
|
||||
mcl_stairs.register_slab("purpur_block", "mcl_end:purpur_block",
|
||||
{pickaxey=1, material_stone=1},
|
||||
{"mcl_end_purpur_block.png"},
|
||||
"Purpur Slab",
|
||||
mcl_sounds.node_sound_stone_defaults(),
|
||||
2,
|
||||
"Double Purpur Slab")
|
||||
|
||||
minetest.register_craft({
|
||||
output = 'mcl_core:sandstonecarved',
|
||||
recipe = {
|
||||
{'mcl_stairs:slab_sandstone'},
|
||||
{'mcl_stairs:slab_sandstone'}
|
||||
}
|
||||
})
|
||||
|
||||
minetest.register_craft({
|
||||
output = 'mcl_core:redsandstonecarved',
|
||||
recipe = {
|
||||
{'mcl_stairs:slab_redsandstone'},
|
||||
{'mcl_stairs:slab_redsandstone'}
|
||||
}
|
||||
})
|
||||
|
||||
minetest.register_craft({
|
||||
output = 'mcl_core:stonebrickcarved',
|
||||
recipe = {
|
||||
{'mcl_stairs:slab_stonebrick'},
|
||||
{'mcl_stairs:slab_stonebrick'}
|
||||
}
|
||||
})
|
||||
|
||||
minetest.register_craft({
|
||||
output = 'mcl_end:purpur_pillar',
|
||||
recipe = {
|
||||
{'mcl_stairs:slab_purpur_block'},
|
||||
{'mcl_stairs:slab_purpur_block'}
|
||||
}
|
||||
})
|
||||
|
||||
minetest.register_craft({
|
||||
output = 'mcl_nether:quartz_chiseled 2',
|
||||
recipe = {
|
||||
{'mcl_stairs:slab_quartzblock'},
|
||||
{'mcl_stairs:slab_quartzblock'},
|
||||
}
|
||||
})
|
||||
|
||||
-- Fuel
|
||||
minetest.register_craft({
|
||||
type = "fuel",
|
||||
recipe = "group:wood_stairs",
|
||||
burntime = 15,
|
||||
})
|
||||
minetest.register_craft({
|
||||
type = "fuel",
|
||||
recipe = "group:wood_slab",
|
||||
-- Original burn time: 7.5 (PC edition)
|
||||
burntime = 8,
|
||||
})
|
||||
|
||||
|
51
mods/ITEMS/mcl_stairs/license.txt
Normal file
51
mods/ITEMS/mcl_stairs/license.txt
Normal file
|
@ -0,0 +1,51 @@
|
|||
License of source code
|
||||
----------------------
|
||||
|
||||
GNU Lesser General Public License, version 2.1
|
||||
Copyright (C) 2011-2016 Kahrl <kahrl@gmx.net>
|
||||
Copyright (C) 2011-2016 celeron55, Perttu Ahola <celeron55@gmail.com>
|
||||
Copyright (C) 2012-2016 Various Minetest developers and contributors
|
||||
|
||||
This program is free software; you can redistribute it and/or modify it under the terms
|
||||
of the GNU Lesser General Public License as published by the Free Software Foundation;
|
||||
either version 2.1 of the License, or (at your option) any later version.
|
||||
|
||||
This program is distributed in the hope that it will be useful, but WITHOUT ANY WARRANTY;
|
||||
without even the implied warranty of MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.
|
||||
See the GNU Lesser General Public License for more details:
|
||||
https://www.gnu.org/licenses/old-licenses/lgpl-2.1.html
|
||||
|
||||
|
||||
Licenses of media (models)
|
||||
--------------------------
|
||||
|
||||
Attribution-ShareAlike 3.0 Unported (CC BY-SA 3.0)
|
||||
Copyright (C) 2015-2016 Jean-Patrick G. (kilbith) <jeanpatrick.guerrero@gmail.com>
|
||||
|
||||
You are free to:
|
||||
Share — copy and redistribute the material in any medium or format.
|
||||
Adapt — remix, transform, and build upon the material for any purpose, even commercially.
|
||||
The licensor cannot revoke these freedoms as long as you follow the license terms.
|
||||
|
||||
Under the following terms:
|
||||
|
||||
Attribution — You must give appropriate credit, provide a link to the license, and
|
||||
indicate if changes were made. You may do so in any reasonable manner, but not in any way
|
||||
that suggests the licensor endorses you or your use.
|
||||
|
||||
ShareAlike — If you remix, transform, or build upon the material, you must distribute
|
||||
your contributions under the same license as the original.
|
||||
|
||||
No additional restrictions — You may not apply legal terms or technological measures that
|
||||
legally restrict others from doing anything the license permits.
|
||||
|
||||
Notices:
|
||||
|
||||
You do not have to comply with the license for elements of the material in the public
|
||||
domain or where your use is permitted by an applicable exception or limitation.
|
||||
No warranties are given. The license may not give you all of the permissions necessary
|
||||
for your intended use. For example, other rights such as publicity, privacy, or moral
|
||||
rights may limit how you use the material.
|
||||
|
||||
For more details:
|
||||
http://creativecommons.org/licenses/by-sa/3.0/
|
1
mods/ITEMS/mcl_stairs/mod.conf
Normal file
1
mods/ITEMS/mcl_stairs/mod.conf
Normal file
|
@ -0,0 +1 @@
|
|||
name = mcl_stairs
|
115
mods/ITEMS/mcl_stairs/models/stairs_stair.obj
Normal file
115
mods/ITEMS/mcl_stairs/models/stairs_stair.obj
Normal file
|
@ -0,0 +1,115 @@
|
|||
# Blender v2.72 (sub 0) OBJ File: ''
|
||||
# www.blender.org
|
||||
mtllib stairs.mtl
|
||||
o stairs_top
|
||||
v -0.500000 0.000000 -0.500000
|
||||
v -0.500000 0.000000 0.000000
|
||||
v 0.500000 0.000000 0.000000
|
||||
v 0.500000 0.000000 -0.500000
|
||||
v -0.500000 0.500000 0.000000
|
||||
v 0.500000 0.500000 0.000000
|
||||
v -0.500000 0.500000 0.500000
|
||||
v 0.500000 0.500000 0.500000
|
||||
vt 0.000000 0.000000
|
||||
vt 1.000000 0.000000
|
||||
vt 1.000000 0.500000
|
||||
vt 0.000000 0.500000
|
||||
vt 1.000000 1.000000
|
||||
vt 0.000000 1.000000
|
||||
vn 0.000000 1.000000 0.000000
|
||||
g stairs_top
|
||||
usemtl None
|
||||
s off
|
||||
f 4/1/1 1/2/1 2/3/1 3/4/1
|
||||
f 7/5/1 8/6/1 6/4/1 5/3/1
|
||||
o stairs_bottom
|
||||
v -0.500000 -0.500000 -0.500000
|
||||
v 0.500000 -0.500000 -0.500000
|
||||
v -0.500000 -0.500000 0.500000
|
||||
v 0.500000 -0.500000 0.500000
|
||||
vt 1.000000 0.000000
|
||||
vt 1.000000 1.000000
|
||||
vt 0.000000 1.000000
|
||||
vt 0.000000 0.000000
|
||||
vn 0.000000 -1.000000 -0.000000
|
||||
g stairs_bottom
|
||||
usemtl None
|
||||
s off
|
||||
f 11/7/2 9/8/2 10/9/2 12/10/2
|
||||
o stairs_right
|
||||
v -0.500000 0.000000 -0.500000
|
||||
v -0.500000 -0.500000 -0.500000
|
||||
v -0.500000 0.000000 0.000000
|
||||
v -0.500000 -0.500000 0.500000
|
||||
v -0.500000 0.500000 0.000000
|
||||
v -0.500000 0.500000 0.500000
|
||||
vt 0.000000 0.500000
|
||||
vt 0.000000 0.000000
|
||||
vt 0.500000 0.500000
|
||||
vt 1.000000 1.000000
|
||||
vt 0.500000 1.000000
|
||||
vt 1.000000 0.000000
|
||||
vn -1.000000 0.000000 0.000000
|
||||
g stairs_right
|
||||
usemtl None
|
||||
s off
|
||||
f 13/11/3 14/12/3 15/13/3
|
||||
f 15/13/3 18/14/3 17/15/3
|
||||
f 14/12/3 16/16/3 15/13/3
|
||||
f 16/16/3 18/14/3 15/13/3
|
||||
o stairs_left
|
||||
v 0.500000 0.000000 0.000000
|
||||
v 0.500000 -0.500000 -0.500000
|
||||
v 0.500000 0.000000 -0.500000
|
||||
v 0.500000 -0.500000 0.500000
|
||||
v 0.500000 0.500000 0.000000
|
||||
v 0.500000 0.500000 0.500000
|
||||
vt 0.500000 0.500000
|
||||
vt 1.000000 0.000000
|
||||
vt 1.000000 0.500000
|
||||
vt 0.500000 1.000000
|
||||
vt 0.000000 1.000000
|
||||
vt 0.000000 0.000000
|
||||
vn 1.000000 0.000000 0.000000
|
||||
g stairs_left
|
||||
usemtl None
|
||||
s off
|
||||
f 19/17/4 20/18/4 21/19/4
|
||||
f 19/17/4 23/20/4 24/21/4
|
||||
f 20/18/4 19/17/4 22/22/4
|
||||
f 19/17/4 24/21/4 22/22/4
|
||||
o stairs_back
|
||||
v -0.500000 -0.500000 0.500000
|
||||
v 0.500000 -0.500000 0.500000
|
||||
v -0.500000 0.500000 0.500000
|
||||
v 0.500000 0.500000 0.500000
|
||||
vt 1.000000 0.000000
|
||||
vt 1.000000 1.000000
|
||||
vt 0.000000 1.000000
|
||||
vt 0.000000 0.000000
|
||||
vn 0.000000 -0.000000 1.000000
|
||||
g stairs_back
|
||||
usemtl None
|
||||
s off
|
||||
f 26/23/5 28/24/5 27/25/5 25/26/5
|
||||
o stairs_front
|
||||
v -0.500000 0.000000 -0.500000
|
||||
v -0.500000 -0.500000 -0.500000
|
||||
v -0.500000 0.000000 0.000000
|
||||
v 0.500000 0.000000 0.000000
|
||||
v 0.500000 -0.500000 -0.500000
|
||||
v 0.500000 0.000000 -0.500000
|
||||
v -0.500000 0.500000 0.000000
|
||||
v 0.500000 0.500000 0.000000
|
||||
vt 1.000000 0.000000
|
||||
vt 1.000000 0.500000
|
||||
vt 0.000000 0.500000
|
||||
vt 0.000000 0.000000
|
||||
vt 1.000000 1.000000
|
||||
vt 0.000000 1.000000
|
||||
vn 0.000000 0.000000 -1.000000
|
||||
g stairs_front
|
||||
usemtl None
|
||||
s off
|
||||
f 30/27/6 29/28/6 34/29/6 33/30/6
|
||||
f 31/28/6 35/31/6 36/32/6 32/29/6
|
BIN
mods/ITEMS/mcl_stairs/textures/mcl_stairs_stone_slab_side.png
Normal file
BIN
mods/ITEMS/mcl_stairs/textures/mcl_stairs_stone_slab_side.png
Normal file
Binary file not shown.
After Width: | Height: | Size: 433 B |
BIN
mods/ITEMS/mcl_stairs/textures/mcl_stairs_stone_slab_top.png
Normal file
BIN
mods/ITEMS/mcl_stairs/textures/mcl_stairs_stone_slab_top.png
Normal file
Binary file not shown.
After Width: | Height: | Size: 401 B |
Loading…
Add table
Add a link
Reference in a new issue