Reduce mob_specific mob caps
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5 changed files with 7 additions and 7 deletions
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@ -102,7 +102,7 @@ local spawn = {
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name = "mobs_mc:rabbit",
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neighbors = {"air"},
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chance = 15000,
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active_object_count = 99,
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active_object_count = 10,
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min_light = 0,
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max_light = minetest.LIGHT_MAX+1,
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min_height = mobs_mc.spawn_height.overworld_min,
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