Add new cat/ocelot sounds

This commit is contained in:
Wuzzy 2018-09-18 21:21:05 +02:00
parent a3d798ca13
commit 92dca4850a
7 changed files with 26 additions and 7 deletions

View file

@ -50,15 +50,19 @@ local ocelot = {
fall_damage = 0,
fear_height = 4,
sounds = {
random = "mobs_kitten",
-- TODO: more sounds
damage = "mobs_mc_ocelot_hurt",
death = "mobs_mc_ocelot_hurt",
distance = 16,
},
animation = {
speed_normal = 25, speed_run = 50,
stand_start = 0, stand_end = 0,
walk_start = 0, walk_end = 40,
run_start = 0, run_end = 40,
speed_normal = 25,
speed_run = 50,
stand_start = 0,
stand_end = 0,
walk_start = 0,
walk_end = 40,
run_start = 0,
run_end = 40,
},
follow = mobs_mc.follow.ocelot,
view_range = 12,
@ -107,6 +111,12 @@ cat.tamed = true
cat.runaway = false
-- Automatically teleport cat to owner
cat.do_custom = mobs_mc.make_owner_teleport_function(12)
cat.sounds = {
random = "mobs_mc_cat_idle",
damage = "mobs_mc_cat_hiss",
death = "mobs_mc_ocelot_hurt",
distance = 16,
}
cat.on_rightclick = function(self, clicker)
if mobs:feed_tame(self, clicker, 1, true, false) then return end
if mobs:capture_mob(self, clicker, 0, 60, 5, false, nil) then return end