Only 30% sprint speed, no higher sprint jump
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3 changed files with 5 additions and 8 deletions
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@ -94,11 +94,11 @@ function setState(playerName, state) --Sets the state of a player (0=stopped, 1=
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-- Don't overwrite physics when standing on soul sand
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if playerplus[playerName].nod_stand ~= "mcl_nether:soul_sand" then
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if state == 0 then--Stopped
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player:set_physics_override({speed=1.0,jump=1.0})
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player:set_physics_override({speed=1.0})
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elseif state == 2 then --Primed
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players[playerName]["timeOut"] = gameTime
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elseif state == 3 then --Sprinting
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player:set_physics_override({speed=SPRINT_SPEED,jump=SPRINT_JUMP})
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player:set_physics_override({speed=SPRINT_SPEED})
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end
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return true
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end
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