Treat compass/clock groups as items in craftguide

This commit is contained in:
Wuzzy 2017-02-20 01:26:15 +01:00
parent 22c5f0f41e
commit 9c23247c4c
2 changed files with 31 additions and 6 deletions

11
API.md
View file

@ -68,8 +68,6 @@ These groups are used mostly for informational purposes
* `flower_pot`: Flower pot
* `flower_pot=1`: Empty flower pot
* `flower_pot=2`: Flower pot with a plant or flower
* `clock=1`: Clock
* `compass`: Compass (rating doesn't matter)
* `book=1`: Book
* `pane=1`: Node is a “pane”-like node glass pane or iron bars
* `bed=1`: Bed
@ -103,3 +101,12 @@ These groups are used mostly for informational purposes
* `building_block=1`: Block is a building block
* `deco_block=1`: Block is a decorational block
## Fake item groups
These groups put similar items together which should all be treated by the gameplay or the GUI as a single item.
You should not add custom items to these groups for no good reason, this is likely to cause a ton of conflicts.
* `clock=1`: Clock
* `compass`: Compass (rating doesn't matter)
This has the following implication: If you want to use a compass or clock in a crafting recipe, you *must*
use `group:compass` or `group:clock`, respectively.