Update grass color after placing grass block
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2 changed files with 7 additions and 4 deletions
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@ -639,7 +639,7 @@ end
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local grass_spread_randomizer = PseudoRandom(minetest.get_mapgen_setting("seed"))
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-- Return appropriate grass block node for pos. Dry grass for dry/hot biomes, normal grass otherwise.
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-- Return appropriate grass block node for pos
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function mcl_core.get_grass_block_type(pos)
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local biome_data = minetest.get_biome_data(pos)
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local dry = false
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