Make more items respect the node's on_rightclick
- Bone meal - Fishing rod - Seeds - Hopper - Nether wart - Sponge - Bow - Shovel
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8 changed files with 72 additions and 3 deletions
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@ -74,13 +74,22 @@ minetest.register_node("mcl_nether:nether_wart", {
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})
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minetest.register_craftitem("mcl_nether:nether_wart_item", {
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description = "Nether Wart",
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descripointed_thingption = "Nether Wart",
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inventory_image = "mcl_nether_nether_wart.png",
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wield_image = "mcl_nether_nether_wart.png",
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on_place = function(itemstack, placer, pointed_thing)
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if pointed_thing.type ~= "node" then
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return itemstack
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end
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-- Use pointed node's on_rightclick function first, if present
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local node = minetest.get_node(pointed_thing.under)
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if placer and not placer:get_player_control().sneak then
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if minetest.registered_nodes[node.name] and minetest.registered_nodes[node.name].on_rightclick then
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return minetest.registered_nodes[node.name].on_rightclick(pointed_thing.under, node, placer, itemstack) or itemstack
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end
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end
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local placepos = pointed_thing.above
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local soilpos = table.copy(placepos)
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soilpos.y = soilpos.y - 1
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