Add dummy saturation for eating food
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2 changed files with 10 additions and 8 deletions
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@ -150,11 +150,11 @@ end
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function mcl_hunger.saturate(playername, increase)
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local player = minetest.get_player_by_name(playername)
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mcl_hunger.exhaustion[playername] = mcl_hunger.exhaustion[playername] + increase
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mcl_hunger.saturation[playername] = mcl_hunger.saturation[playername] + increase
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if mcl_hunger.saturation[playername] > mcl_hunger.get_hunger(player) then
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mcl_hunger.saturation[playername] = mcl_hunger.get_hunger(player)
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end
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hb.change_hudbar(player, "saturation", mcl_hunger.saturation[playername])
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hb.change_hudbar(player, "saturation", mcl_hunger.saturation[playername], mcl_hunger.get_hunger(player))
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end
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local main_timer = 0
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@ -214,6 +214,9 @@ minetest.register_globalstep(function(dtime)
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if controls.up or controls.down or controls.left or controls.right then
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-- TODO: Add exhaustion for moving in water
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end
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if controls.jump then
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mcl_hunger.exhaust(name, mcl_hunger.EXHAUST_JUMP)
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end
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end
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end
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end
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